Thread: PFRPG Spellbook
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March 16th, 2021, 03:51 #201
- Join Date
- Oct 2017
- Posts
- 21
this is so very much appreciated. thank you dllewell!
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March 16th, 2021, 16:48 #202
Awesome! For future consideration: lighting effects (you're probably already planning these).
Pretty sure REMOVE: works correctly as long as the relevant stat has not changed.bmos' extensions
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March 16th, 2021, 18:53 #203
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March 18th, 2021, 01:36 #204
Thank you for the update! I had an NPC with the spell and could not find it.
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March 18th, 2021, 23:43 #205
- Join Date
- Mar 2021
- Posts
- 3
I have a quick, hopefully not stupid, question. I was looking at the effect of barkskin:
Barkskin;AC:1 [TCL] natural
What does [TCL] do? I can't find anything about that descriptor on the various wikis or other information I can find about effects.
Also, some spells have [Y] at the end of the name. What does that mean?
Maybe my search fu is off and if these were easy to search answers, then sorry about wasting time.
Thanks.
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March 18th, 2021, 23:59 #206
https://fantasygroundsunity.atlassia...Specific-Notes
[TCL] = 1/3 of your caster level. 1 [TCL] = 1 + 1/3 of your caster level.
I would imagine Q and T have not been added to the wiki yet as they're new. They follow the same rules as H which is there, but are quarter or third rather than half.bmos' extensions
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March 19th, 2021, 00:03 #207
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March 19th, 2021, 18:13 #208
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March 19th, 2021, 20:41 #209
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March 20th, 2021, 02:54 #210
I'm seeing a few spells with the "Battering Blast" effect where it doesn't seem to make sense.
bmos' extensions
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