Thread: PFRPG Spellbook
-
February 2nd, 2021, 15:31 #161
If the Sorcerer/Wizard is listed that way, then Oracle should be listed with Cleric (Cleric/Oracle), as Oracle is to Clerics as Sorcerer is to Wizards.
-
February 2nd, 2021, 17:16 #162
Yeah, the list has both Sorcerer and Wizard, even though they share spell lists. Should either add Oracle, or change them to Sorcerer/Wizard and Cleric/Oracle.
-
February 3rd, 2021, 02:01 #163
Sorcerer and Wizard are almost the same lists. Wizard has at least one extra spell.
-
February 3rd, 2021, 14:57 #164
Originally I did not put an Oracle list because it is exactly the same as the Cleric list. At least, that's how I remembered it being. But I have done further research and there are indeed a few differences between the lists now. So, I will add a separate Oracle list. Thank you for pointing this out.
In regards to the Wizard and Sorcerer lists I had made two separate lists because their are some (minor) differences between them.
-
February 3rd, 2021, 15:05 #165
I'm still looking at this ... along with some other options. I'm toying with a split 1d3 (avg 2) and 1d4-1 (0-3 = avg 1.5) approach for 1d6 split damage. The average works out correctly but it still has the issue with energy resistance skewing the results. But I'm hoping that is to a lesser degree. That won't work, of course, for d8 damage.
Even once we "fix" this it's still not correct. It's supposed to be half damage. 1d6 of energy damage A and 1d6 of energy damage B is not the same as 2d6 of damage and then split evenly between A and B. As darrenan said, without the dmg/2 option this will never be completely right.
-
February 4th, 2021, 05:10 #166
Hey folks, sorry for the newbie question: where can I get this module? Is there a place with the link?
-
February 4th, 2021, 14:23 #167
- Join Date
- Mar 2016
- Location
- Bergen
- Posts
- 313
The problem of rolling other dice and substracting is that you get the same average, but different variance. Let me show you with this graph
image001.png
It shows dice rolls 10 000 times for each scenario.
Caster level 5 hellay vs fire resistance 5 monster.
I think what you meant was taking 1d4-1 unholy +1d3 fire(or the other way around) per caster level as a fix?
I could not attach an excel file it seems. If you want I can send it to you to double check, but I warn you it was my forst time trying this in excel, so it looks horrible, it is a really backward way of doing it, and I would do it much better if I made it again.
Edit: the axis are
Horizontal axis: damage dealt to monster
Vertical axis: number of times this number was reached in 10 100 outcomesLast edited by Svandal; February 4th, 2021 at 14:43.
-
February 4th, 2021, 14:44 #168
-
February 4th, 2021, 14:52 #169bmos' extensions
he/them
-
February 6th, 2021, 16:01 #170
I took your numbers and ran some of my own and agree with your assessment. As we already ascertained there is no perfect answer with the options we currently have.
But ultimately your 1d6 unholy at odd levels then 1d6 at even levels is, I believe, the closest we can come.
At odd levels those with fire resistance will take 1.75 points more damage than they should. At 1st level this is a 100% increase in damage they should take but that percentage of extra damage drops quickly (33% at 3rd, 20% at 5th, 14% at 7th, 11% at 9th).
I'll start modifying the spells that split damage to use your formula.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks