Thread: PFRPG Spellbook
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December 22nd, 2021, 16:03 #261
Thanks Morquendel.
The forge links for the spellbooks are now on the first post.
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December 27th, 2021, 13:15 #262
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Hi dllewell
A small correction on frightful aspect.
On the damage reduction you forgot a colon in the effect.
Dr10 magic
Instead of
Dr: 10 magic
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January 9th, 2022, 13:10 #263
Sleep spell(s) could use a sleep tag so elven Immunity can use an IFTAG: sleep; SIMMUNE
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January 17th, 2022, 15:26 #264
I have added a sleep tag to the spells below. Can anyone think of any other spells this tag should be added to:
Sleep, Deep Slumber, Forgetful Slumber, Touch of Slumber.
Note that the tag has been added to both versions of the spellbook but only the Extended Spellbook gets any benefit from this tag.
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January 17th, 2022, 15:27 #265
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January 18th, 2022, 16:52 #266
Version 8.2 has been uploaded
This version has a couple of minor spell changes.
The new version is linked to the first post and has been updated on the Forge
Changes have been made to both versions of the spellbook
- Sleep, Deep Slumber, Forgetful Slumber, Touch of Slumber -- Added a 'Sleep' tag to these spells so that they can be used with the IFTAG functionality provided by Kelrugem's Extended Automation extension. -- thank you Morenu
Note that the tag has been added to both versions of the spellbook but only the Extended Spellbook gets any benefit from this tag. - Frightful Aspect -- Fixed typo to the DR effect so that it now works correctly -- thank you Svandal
- Sleep, Deep Slumber, Forgetful Slumber, Touch of Slumber -- Added a 'Sleep' tag to these spells so that they can be used with the IFTAG functionality provided by Kelrugem's Extended Automation extension. -- thank you Morenu
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February 8th, 2022, 22:11 #267
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Hi
I have some more reports for you dllewell. Great work maintaining this.
Mind blank is missing some of Kels fantastic automation. It should be: (For extended spellbook)
Mind Blank; IFTAG: mindaffecting; SAVE: +8 resistance, will
Edit: I reread the mind blank, and it works against all mindaffecting spells and effect, so that means everything mind affecting I would guess. I edited the mind blank effect.
Icy prison is missing ongoing damage like this: (for both spellbook versions)
Icy Prison;Helpless; DMGO: [CL], cold
Pyrotechnic Eruption, you could add in one extra damage line for the following round, it will delp for the following round at least: (for both spellbook versions)
1d6 damage per even caster level (max 7) (type fire)Last edited by Svandal; February 8th, 2022 at 22:15.
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February 19th, 2022, 22:58 #268
Version 8.3 has been uploaded
This version has a couple of minor spell changes identified by Svandal.
The new version is linked to the first post and has been updated on the Forge
These spell change have been made to both versions of the spellbook
- Icy Prison & Icy Prison -- Removed Damage Action, Added On-Going Damage to Effect Action
- Pyrotechnic Eruption -- Added 2nd damage effect for half damage
This spell change is only for PFRPG - Spellbook Extended
- Mind Blank & Mind Blank, Communal -- Added save bonus against mindaffecting spells and effects.
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February 23rd, 2022, 19:37 #269
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I have got one more spell that could be improved:
Ice body. The effect with Kels effect should be:
Ice Body;DR:5 magic; IMMUNE: cold; IMMUNE: electricity; VULN: fire; IMMUNE: critical; IFTAG: disease, poison; SIMMUNE
With no extension I think it should be:
Ice Body;DR:5 magic; IMMUNE: cold; IMMUNE: electricity; VULN: fire; IMMUNE: critical
And I think you can remove the damage lines to not clutter them or at least change the Spell Dmg to No. And with Kels extension add STR as extra damage.
But as it is now 1d6+1 bludgeoning and cold damage will only work if you have no feats or improvements to unarmed damage, and have a strenght score of 10, and no buffs (since DMG and DMGS effects are two different things). I think it is best to just remove the damage lines.
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April 24th, 2022, 21:08 #270
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