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June 8th, 2020, 09:11 #1
- Join Date
- Feb 2010
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Map Creation: Isometric or Top Down?
Hello all,
I'm in the process of writing a small D&D adventure that I'm considering publishing, probably on https://www.dmsguild.com (if it turns out any good!), and also here on FG. In the process I need to make a few battle maps. I'm wondering about the correct format for those maps.
Should I build them with cool 3D isometric stamps, or stick to 100% 2D, top-down battle maps?
Thanks for any advice or comments
Blakey
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June 8th, 2020, 13:34 #2
2D top down since isometric maps are not supported in FGC.
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June 8th, 2020, 17:41 #3
I prefer top down.
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June 9th, 2020, 01:51 #4
Well done Isometric maps look great but top down maps are just so much easier to work with.
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June 10th, 2020, 12:29 #5
In general: Top down is probably easier to use at the moment, especially when one uses FGC; but I prefer isometric maps, and therefore I personally hope for more support for these in the future But also with support one needs assets to use, thence, why not be one of the first publishing adventures for isometric stuff?
(But, honestly, use top down for the moment, I'd wait for better support of isometric grids in FGU at the moment)My extensions for 3.5e and Pathfinder
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