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  1. #1

    Change 5e into Yggdrasill Critical Mechanics?

    Hi again,

    There is a system called Yggdrasill about viking/norse mythology/setting. One thing I like about it is the critical system whereas anytime you roll the highest damage number on a dice you can keep rolling it. SO if you land a critical and your damage would be 2d10+STR and you get: 2+10 on the dice you would roll the 10 again, and while you continuously get another 10 you would continuously roll another d10 until you get anything but a 10.

    Can I somehow replicate this into FG. Either as a default mechanic for how I homebrew my criticals or as a magic weapon that would have that effect? I mean it automatically of course, to have FG know that it should keep rolling another d10 when he gets a 10.

    Yeah I know, I want to make my life harder, but still......

    Thanks.
    Last edited by Wise Orc Tavern; June 6th, 2020 at 22:45.

  2. #2
    Zacchaeus's Avatar
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    You’ll need an extension to do that similar to this maybe. I believe Savage Worlds has exploding dice too so maybe dig into the code there. https://www.fantasygrounds.com/forum...roved-Critical
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    LordEntrails's Avatar
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    FGU also has exploding dice, but I'm not sure how they are implemented / available in the 5E ruleset.

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  4. #4
    The extension above is good enough for me, at least until I get my hands on Unity. A question in that, would Unity allow me to extend into 2 displays?

  5. #5
    Valarian's Avatar
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    I've got a ruleset for Yggdrasill that does the dice mechanic.
    Using Ultimate license - that means anyone can play.
    Valarian's Fantasy Grounds Rulesets

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