Thread: Death Indicator?
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June 6th, 2018, 23:00 #1
Death Indicator?
I know that an extension or two extensions have been developed that add a tombstone or blood stains on the token, but what I would like to know is if I could standardize this so that when an enemy dies and gets deleted from the combat tracker, instead of the token with the stain or tombstone disappearing from the map continue there, or at worst the token disappears, getting only the tombstone or the stain and with the "dead" NPC simply ignore it and jump to the next, just as I can to do with token visibility?
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June 7th, 2018, 00:25 #2---
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June 7th, 2018, 00:48 #3
yes, like Savage Worlds do
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June 7th, 2018, 00:48 #4
Yes. I believe he wants to mimic the Savage Worlds method where the token gets deleted from the CT but leaves a blood stain or similar in its place.
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June 7th, 2018, 01:04 #5
Yes, I want this
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June 7th, 2018, 07:23 #6
It's possible, I do it all the time but I use layers so the blood stains are automatically moved to a lower layer so player/enemy tokens can move atop it.
Last edited by Ken L; June 7th, 2018 at 10:53.
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June 7th, 2018, 16:44 #7
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Savage Worlds uses a 1x1 pixel token with the blood splat as a widget, so they the blood splats usually don't get in the way at all.
JPG
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June 7th, 2018, 16:56 #8
I'm not sure but I think there is a 5e mod that does this...I will check and get back.
It's right here. Celestian did it for his Ad&d ruleset but thought it would work for 5e.
https://www.fantasygrounds.com/forum...estian+modulesLast edited by kevdog45; June 7th, 2018 at 17:35.
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June 7th, 2018, 17:52 #9
The question is, can we have a mode like in Savage Worlds when I delete a monster in the CT, the token is changed to a blood stain
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June 7th, 2018, 18:37 #10
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