STAR TREK 2d20
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  1. #601
    Quote Originally Posted by EuronMute View Post
    Hi MeAndUnique, and thanks for the fantastic extension. It has improved my players' experience a great deal.

    I isolated a cosmetic problem where effects are sometimes doubled. I see this consistently when a PC or NPC goes to zero hit points. The "prone" and "unconscious" effects are applied twice. This is cosmetic, but does require deleting the extra "prone" and extra "unconscious" effects. I tested by removing all extensions and adding them back one by one. No real effect on the game but wanted you to know.

    Thanks again!
    Thanks for reporting, this is on my radar to fix as soon as work settles down enough for me to have the time to
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  2. #602
    Everything seems to be working fine, but I get this error every time I first launch a campaign.CAError.jpg
    Attached Images Attached Images

  3. #603
    Uraence, that error appears to be related to the Situational Awareness extension, probably want to post in its forum thread.

  4. #604
    LOL, thanks. I'm a dumbass and totally misread which ext it was.

  5. #605
    I have been getting this error for a while now, so I am not sure after which update it began, but I finally got a chance to look into it. It happens the first time the Combat Tracker is opened after launching FGU, but only the first time. Subsequent openings there is no error until a relaunch of FGU. Not sure if it is a conflict with other extensions or not, but it only happens when 5E - Constitutional Amendments is on. Thanks. Error.jpg

  6. #606
    GKEnialb's Avatar
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    Quote Originally Posted by kreppulun View Post
    I have been getting this error for a while now, so I am not sure after which update it began, but I finally got a chance to look into it. It happens the first time the Combat Tracker is opened after launching FGU, but only the first time. Subsequent openings there is no error until a relaunch of FGU. Not sure if it is a conflict with other extensions or not, but it only happens when 5E - Constitutional Amendments is on. Thanks. Error.jpg
    Looks like you're seeing what was described in posts 587 to 590. Removing all the entries in the Combat Tracker and re-adding may fix your issue.

  7. #607
    Quote Originally Posted by GKEnialb View Post
    Looks like you're seeing what was described in posts 587 to 590. Removing all the entries in the Combat Tracker and re-adding may fix your issue.
    You are totally right. I cleared the party out of the combat tracker, relaunched FGU, and now the error is gone.
    I have a hunch what may be causing it. I will test it out my next game and report if I find anything constructive.
    Thanks for the assist!

  8. #608
    Quote Originally Posted by EuronMute View Post
    Hi MeAndUnique, and thanks for the fantastic extension. It has improved my players' experience a great deal.

    I isolated a cosmetic problem where effects are sometimes doubled. I see this consistently when a PC or NPC goes to zero hit points. The "prone" and "unconscious" effects are applied twice. This is cosmetic, but does require deleting the extra "prone" and extra "unconscious" effects. I tested by removing all extensions and adding them back one by one. No real effect on the game but wanted you to know.

    Thanks again!
    Hey, sorry for the delay. I had a chance to dig in on this and I'm not seeing it happen anymore in a clean campaign with only Constitutional Amendments loaded. Is there a particular setup that leads to this still happening or did the stars align for the problem to go away on its own with the recent ruleset updates?
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  9. #609
    [COLOR=var(--text-normal)]I've narrowed down an error message to an incompatibility between Mad Nomad's Character Sheet Tweaks (with MNM Core) and Me&Unique's Constitutional Amendments. In a test campaign with only those three extensions loaded I get this message when I drag and drop a class onto a new character sheet (when creating a character). It doesn't happen when dropping the second level, only the first. The error also doesn't prevent the class being added, just drops the message.
    CA alone doesn't do it, and MNM Core + Tweaks doesn't do it, just the combination.

    [/COLOR]








  10. #610
    Hi MeAndUnique,

    Yes, I still get the double prone and double unconscious effects when an NPC or PC takes damage putting them to zero or less. Oddly, if I manually adjust an NPC or PC to zero, each condition applies just once.

    I just created a clean campaign with only Constitutional Amendments and it works properly (no dupes.) So it must be something with my set up. Thanks again for the sleuthing, but I'll take it from here.

    Thanks again for the extension!

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