Thread: 5E - Constitutional Amendments
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August 15th, 2022, 23:15 #511
- Join Date
- Jan 2021
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- 4
Thanks,
I thought that may be the case. What about the main issue though where the level up HP are in ADJ and not the MAX and don't restore when long resting?
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August 15th, 2022, 23:40 #512
Yeah this looks like a bug with the new features in Char Wizard and CA. Needs to be reported to M&U.
What I currently would do is that when someone levels up clear the ADJ box (or set it to what it should be before the level up) and make sure the HP boxes on the class level up is correct after they get done with the Char Wizard.
I was just telling you about the Warnings.
@M&U, looks like there is an issue that when someone uses the LEVEL up Char Wizard, it will give them BOTH max HP and Adj HP, on the level up. Unlike if you don't use the Char Wizard.
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August 16th, 2022, 03:53 #513My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
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August 16th, 2022, 07:46 #514
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- Jan 2021
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- 4
A new feature and beta? My guys have been using the level up button for ages (18 months or more). I had no idea it was a beta feature.
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August 16th, 2022, 19:55 #515
It's called a beta feature because it's not fully supported and put out as working without bugs. Plus it's being changed and updated often as really big reworks.
I never use the CW, however, I've had to learn about it as people seem to like it that are newer to FGU.
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August 18th, 2022, 07:24 #516
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- Dec 2016
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- Nashville, TN
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Would you be able to add Max Hit Points for characters on level up in the options instead of just average or rolled?
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August 20th, 2022, 15:58 #517
Just released version 2.3.9 with a minor fix to the alignment of the header labels on the CT. Additionally, added direct support for version tracking with Power Up moving forward
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Buy me a coffee: https://ko-fi.com/meandunique
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August 20th, 2022, 15:58 #518My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
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Discord: MeAndUnique#6805
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August 27th, 2022, 22:17 #519
- Join Date
- Nov 2019
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- 72
Is there any sample effects coding for the Specter Life Drain effect? I'm using Constitutional Amendments and also have Better Combat Effects. I was trying to model something after the Shadow Strength Drain effect from the examples in the Better Combat Effects extension documentation because they seem similar, but I'm not very good at effects coding.
I have this on the Specter in the CT:
Specter; SDMGADDT: Life Drain
Life Drain; MAXHP: -3d6; STACK; RESTL
Life drain [M] [ATK: +4] [DMG: 3d6 necrotic] [SAVEVS: constitution 10]Fantasy Grounds Unity on macOS Monterey (v12) with an Intel Mac
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August 28th, 2022, 16:44 #520
Typically, I just roll the save first and use one of two damage entries, one for "necrotic" if they pass and one for "necrotic, max" if they fail.
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