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May 30th, 2020, 04:37 #1
- Join Date
- May 2020
- Posts
- 24
Any easier way to test player-side extension code?
I'm currently working on an extension for my gaming group, at the moment I'm stuck trying to get the UI just right for some changes to the combat tracker, and doing so on the player side is... extremely painful.
As near as I can tell, unlike GM-side changes where I can use /reload (at least on classic), every time I make a change for something player side I need to
* Close the player instance
* /reload on the GM instance
* Re-open a new instance and reconnect to the local game
Is there no smoother way to do this, no way to just switch into player mode or something in the first instance?
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May 30th, 2020, 05:29 #2
Hi LillySprout the way to do this in classic - even with demo GM and demo Player is -
Load GM campaign, load second instance and connect to localhost. Select a character and test. GM right clicks portrait -> kick, F1 (drag /reload to F1 slot) to reload. Player instance rejoins campaign and repeats.
Do it in classic.
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