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May 28th, 2020, 15:52 #1
- Join Date
- Dec 2016
- Location
- Germany
- Posts
- 54
Can elements block movement but not LoS?
I am looking for a LoS feature that does the thing described in the title. Good example would be fences and hedges. PCs could clearly watch through them but can't move through. Am i overlooking something? The terrain feature be it unlocked or looked, doesn't hinder movement but only changes, how the LoS is applied. Whereas the wall feature stops the movement, but players can't watch through them.
Is there a solution to this or have i understood something wrong and what i want is manageable somehow?
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May 28th, 2020, 15:57 #2
That feature that is currently under development as part of the LOS refactor. I don't have an ETA for you. The refactor is a significant update and will need to make its way through testing before being released. After the updated LOS is known to be working, the new functionality will be added to the image editing.
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May 28th, 2020, 15:57 #3
NOt yet. The Devs stated earlier this week that they are working on such an occluder but it's not yet available.
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May 28th, 2020, 16:07 #4
- Join Date
- Dec 2016
- Location
- Germany
- Posts
- 54
Ah, cool! Great, that it IS in development. And good to know i didn't loose my mind because i though i have overlooked something.
Thanks for the quick answer!
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