Thread: [SWADE] Error on Vehicle Items.
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May 27th, 2020, 00:27 #1
- Join Date
- Nov 2016
- Posts
- 2
[SWADE] Error on Vehicle Items.
Steps:
1>. Launch SWADE campaign. (additional modules do not change effect)
2>. Click on Vehicles
3>. Select Vehicle (e.g. "B-17 Flying Fortress")
Error shows up each time a vehicle is selected. Also appears when selected from character sheet. Does not appear to hamper operation.
Log:
[5/26/2020 4:14:13 PM] FGU v4.0.0 ULTIMATE (2020-05-20)
[5/26/2020 4:14:13 PM] Launcher scene starting.
[5/26/2020 4:14:21 PM] Daily session backup created.
[5/26/2020 4:14:21 PM] Starting private server mode. [(]
[5/26/2020 4:14:21 PM] Game server started. []
[5/26/2020 4:14:21 PM] Launcher scene exiting.
[5/26/2020 4:14:21 PM] Tabletop scene starting.
[5/26/2020 4:14:35 PM] Loaded FreeType library version 2.10.2
[5/26/2020 4:14:35 PM] Campaign database backup created.
[5/26/2020 4:14:39 PM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
Copyright 2019 Smiteworks USA, LLC
[5/26/2020 4:14:39 PM] EXTENSION: Wood Theme for Fantasy Grounds\rCopyright 2015 Smiteworks USA, LLC.
[5/26/2020 4:15:42 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[5/26/2020 4:15:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/vehicle_main.lua"]:51: attempt to call field 'update' (a nil value)
System is Win10 Pro
Also referenced in thread: https://www.fantasygrounds.com/forum...sage-with-NPCs
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May 27th, 2020, 03:52 #2
MOD: Moved to SW forum since this does not appear to be a FGU only issue.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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May 28th, 2020, 13:33 #3
- Join Date
- Apr 2020
- Posts
- 93
I'm having the same problem and posted here. Thankfully for me, I'm starting my first session (still have 2 pc's to meet with to make characters) inn just over a week, and won't be needing vehicle combat for at at least 2 more weeks after that. But I hope this is fixed soon. I can't even finish setting up the starships.
https://www.fantasygrounds.com/forum...dition-(SWADE)
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May 28th, 2020, 15:22 #4
I can duplicate this error, but only in FGU, so you may want to move it back to the Playtest section, @LE.
(Snipped out the misc junk from the error log)
[5/28/2020 10:18:55 AM] FGU v4.0.0 ULTIMATE (2020-05-20)
[5/28/2020 10:19:25 AM] Loaded FreeType library version 2.10.2
[5/28/2020 10:19:31 AM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
Copyright 2019 Smiteworks USA, LLC
[5/28/2020 10:19:57 AM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[5/28/2020 10:19:58 AM] Script execution error: [string "campaign/scripts/vehicle_main.lua"]:51: attempt to call field 'update' (a nil value)
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May 28th, 2020, 17:51 #5
See this post: https://www.fantasygrounds.com/forum...on-t-have-FGC)
There is a dirty fix until it gets corrected.FGU Ultimate License. Just getting my feet wet, so far.
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May 28th, 2020, 23:14 #6
- Join Date
- Apr 2020
- Posts
- 93
Thanks GaryMon! I've bookmarked that. Hopefully there's a proper fix before I need vehicles in a few weeks. I haven't had the issue anywhere else yet. If there isn't I'll try to find the code to fix.
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June 4th, 2020, 19:34 #7
This issue has been addressed in upcoming v5.2.6 update
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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