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  1. #1

    [SWADE] Error on Vehicle Items.

    Steps:
    1>. Launch SWADE campaign. (additional modules do not change effect)
    2>. Click on Vehicles
    3>. Select Vehicle (e.g. "B-17 Flying Fortress")
    Error shows up each time a vehicle is selected. Also appears when selected from character sheet. Does not appear to hamper operation.

    Log:
    [5/26/2020 4:14:13 PM] FGU v4.0.0 ULTIMATE (2020-05-20)
    [5/26/2020 4:14:13 PM] Launcher scene starting.
    [5/26/2020 4:14:21 PM] Daily session backup created.
    [5/26/2020 4:14:21 PM] Starting private server mode. [(]
    [5/26/2020 4:14:21 PM] Game server started. []
    [5/26/2020 4:14:21 PM] Launcher scene exiting.
    [5/26/2020 4:14:21 PM] Tabletop scene starting.
    [5/26/2020 4:14:35 PM] Loaded FreeType library version 2.10.2
    [5/26/2020 4:14:35 PM] Campaign database backup created.
    [5/26/2020 4:14:39 PM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
    Copyright 2019 Smiteworks USA, LLC
    [5/26/2020 4:14:39 PM] EXTENSION: Wood Theme for Fantasy Grounds\rCopyright 2015 Smiteworks USA, LLC.
    [5/26/2020 4:15:42 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
    [5/26/2020 4:15:42 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/vehicle_main.lua"]:51: attempt to call field 'update' (a nil value)

    System is Win10 Pro

    Also referenced in thread: https://www.fantasygrounds.com/forum...sage-with-NPCs

  2. #2
    LordEntrails's Avatar
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    MOD: Moved to SW forum since this does not appear to be a FGU only issue.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  3. #3
    I'm having the same problem and posted here. Thankfully for me, I'm starting my first session (still have 2 pc's to meet with to make characters) inn just over a week, and won't be needing vehicle combat for at at least 2 more weeks after that. But I hope this is fixed soon. I can't even finish setting up the starships.

    https://www.fantasygrounds.com/forum...dition-(SWADE)

  4. #4

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    I can duplicate this error, but only in FGU, so you may want to move it back to the Playtest section, @LE.

    (Snipped out the misc junk from the error log)

    [5/28/2020 10:18:55 AM] FGU v4.0.0 ULTIMATE (2020-05-20)
    [5/28/2020 10:19:25 AM] Loaded FreeType library version 2.10.2
    [5/28/2020 10:19:31 AM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
    Copyright 2019 Smiteworks USA, LLC
    [5/28/2020 10:19:57 AM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
    [5/28/2020 10:19:58 AM] Script execution error: [string "campaign/scripts/vehicle_main.lua"]:51: attempt to call field 'update' (a nil value)

  5. #5
    GaryMon's Avatar
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    See this post: https://www.fantasygrounds.com/forum...on-t-have-FGC)

    There is a dirty fix until it gets corrected.
    FGU Ultimate License. Just getting my feet wet, so far.

  6. #6
    Thanks GaryMon! I've bookmarked that. Hopefully there's a proper fix before I need vehicles in a few weeks. I haven't had the issue anywhere else yet. If there isn't I'll try to find the code to fix.

  7. #7
    Ikael's Avatar
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    This issue has been addressed in upcoming v5.2.6 update
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

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