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  1. #291
    Excellent work Ardem! A definite QOL move.

    Griffonbait
    Socially Distanced since 08/2008 C.E.

    Preferred Rule Systems:
    D&D (any); RM2, RMFRP; SM2, SM:P; PF2, SF;
    SWRPG (FFG); Genesys; L5R (FFG), WFRP (3rd Ed, FFG)

    Discord: Griffonbait#9296
    Ultimate Licenses: FGC + FGU

    My Timezone : Aussie Central Standard Time (ACST) (UTC +8.5)
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  2. #292
    Ardem's Avatar
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    Tell you the truth it is also a QOL move me as well, the only issue is the delay from when I put it up to when it get pushed out. Not sure why they not automating this procedure. I guess they are checking it not a virus or other such things but I am sure they can look at some on the contributors and mark them as reliable.

    Not sure.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  3. #293
    Hi, great extension - our group loves it.

    Will it work with FG Unity? We've seen that Classic is going out of support so want to think about moving over

  4. #294
    Ardem's Avatar
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    Hi DeChanterelle, thanks for your comments always appreciate the love.

    I only program for unity now, not for classic as it no longer supported by FG.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  5. #295
    I really love the forge solution, completely solved the update thing of it.

    Related to adding companions, I am about halfway of preparing Arcane Companion. Yes I know the progress is slow....

  6. #296
    Ardem's Avatar
    Join Date
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    Yeah that sort of stuff progress is always slow.
    ------------------
    Ardem

    Discord: Ardem#4756
    Teamspeak Server: ts3.varidan.com.au
    Ultimate Licencse: FGC/FGU

    Location: Sydney, Australia AEST (UTC +10 or +11 in DST)

    Campaign Currently Running: Greenbrook Rolemaster FRP (Weekly Wednesday 8.00pm-11.00pm), YouTube Stream


    Game/Ruleset created: Extinction Event
    Extensions created: Rolemaster FRP, XP Extension, Random Extension

  7. #297
    Is anyone working on the Martial Arts Companion? I'd like to add the revised rules for MA Strikes and Sweeps ( I never liked the original ones with ranks) and also the Nerve Strike table. I'm happy to do donkey work if someone has the XML structure etc?

  8. #298
    Quote Originally Posted by DeChanterelle View Post
    Is anyone working on the Martial Arts Companion? I'd like to add the revised rules for MA Strikes and Sweeps ( I never liked the original ones with ranks) and also the Nerve Strike table. I'm happy to do donkey work if someone has the XML structure etc?
    I was planning to do all the Companion books, but Arcane Companion is moving so slow, that if anybody starts with any of the other companion books I can take them out of the list. MA Companion was not next on the list anyway, I was going to do Channeling, Mentalism, and Essence in that order first.

  9. #299
    @skippern,

    I'm facing having to incorporate some of Arcane Companion into my game in the weeks ahead. I'm not certain how the XML datastructure entry works, but I am a coder in my "day job" and could potentially help assist there if there to help out. I'm doing a game in Dec. so, after seeing your post, I realize, why double efforts here.

  10. #300
    Quote Originally Posted by Nicodemus View Post
    @skippern,

    I'm facing having to incorporate some of Arcane Companion into my game in the weeks ahead. I'm not certain how the XML datastructure entry works, but I am a coder in my "day job" and could potentially help assist there if there to help out. I'm doing a game in Dec. so, after seeing your post, I realize, why double efforts here.
    I am adding the data into the game manually, and will send @Ardem a zipped campaign save. I have completed all professions and all open and closed spell lists, currently working on base lists. I haven't done any single tables as of yet.

    I think it would be easier to generate the tables in straight HTML and convert with some script, so you could write the table in a WYSIWYG HTML Editor, rather than using the FGU, but haven't looked into that

    @Ardem any advice?

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