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Thread: Sharpshooter?

  1. #1

    Sharpshooter?

    I'm very new to fantasy grounds so if anyone could help me I would really appreciate it. I'm using the original version (not unity). How does the player use the feat Sharpshooter? Is there a way to make two damage dice for one weapon? Or Is there a way to add it as a status effect? Or is the only way to manually click on on disadvantage and have a separate weapon with the bonus added?

  2. #2
    You can create effects for the last part. But all the others are more like just do nothing when you usually would use the disadvantage or -2/-5 buttons. sharpshooter.jpg
    To create this I dragged the sharpshooter to the actions tab and with "right click -> add effect" added two effects.

    During play, the player would declare he is using the -5 and applies the effect to them self. If it hits, apply the second effect to the character and roll damage.

    There are all possible effects listed:
    https://www.fantasygrounds.com/wiki/...php/5E_Effects

  3. #3
    Quote Originally Posted by Speculi View Post
    You can create effects for the last part. But all the others are more like just do nothing when you usually would use the disadvantage or -2/-5 buttons. sharpshooter.jpg
    To create this I dragged the sharpshooter to the actions tab and with "right click -> add effect" added two effects.

    During play, the player would declare he is using the -5 and applies the effect to them self. If it hits, apply the second effect to the character and roll damage.

    There are all possible effects listed:
    https://www.fantasygrounds.com/wiki/...php/5E_Effects
    Thanks. If anyone finds this on a search, I created a custom power with this code: ATK: -5 piercing; DMG: +10 piercing. It seems to work.
    Last edited by ktthacker; May 23rd, 2020 at 23:43.

  4. #4
    Zacchaeus's Avatar
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    The easiest way to handle sharpshooter is just to add a new weapon line for the bow with a -5 to hit and 10 to damage. This saves having to add an effect.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5
    Quote Originally Posted by Zacchaeus View Post
    The easiest way to handle sharpshooter is just to add a new weapon line for the bow with a -5 to hit and 10 to damage. This saves having to add an effect.
    How does one do this, Zacchaeus?

    If I add another damage row from the magnifying glass, it just ends up rolling both die when totalling damage and I can't change the attack bonus. I'm missing something and not sure what it is.

  6. #6
    Zacchaeus's Avatar
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    You need to create a new weapon line altogether. See the attached graphic.
    Attached Images Attached Images
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #7
    Ah, I'm with ya. Done that now, thanks!

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