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May 23rd, 2020, 01:31 #1
Can't Connect to Localhost [Classic]
I've been running a game for a few months, but it stopped letting me connect today. I double checked port forwarding, and my firewall, but they were both good. I then tried connecting to localhost, but it said that failed too. I saw a couple posts about it being a problem on Unity, but not for classic. Any ideas?
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May 23rd, 2020, 02:11 #2
Has your network profile changed to public?
Have you changed antivirus?
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May 23rd, 2020, 02:28 #3
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May 23rd, 2020, 03:33 #4
open a CMD window as Administrator
Make sure FG has a campaign loaded
type
netstat -b -a -p tcp
into the CMD window
when it finishes scroll through and find all references to FantasyGrounds
copy and paste that line and the line above it into your reply.
there may be more than one....
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May 23rd, 2020, 04:01 #5Active Connections
Proto Local Address Foreign Address State
TCP 0.0.0.0:135 DESKTOP-6A624DE:0 LISTENING
RpcSs
[svchost.exe]
TCP 0.0.0.0:445 DESKTOP-6A624DE:0 LISTENING
Can not obtain ownership information
TCP 0.0.0.0:1802 DESKTOP-6A624DE:0 LISTENING
[FantasyGrounds.exe]
TCP 0.0.0.0:2869 DESKTOP-6A624DE:0 LISTENING
Can not obtain ownership information
TCP 0.0.0.0:5040 DESKTOP-6A624DE:0 LISTENING
CDPSvc
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May 23rd, 2020, 04:09 #6
and how are you connecting to localhost?
post screenshot
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May 23rd, 2020, 04:18 #7
I tried it again and it worked now, but no one else was able to connect
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May 23rd, 2020, 04:39 #8
localhost really has nothing to do with anyone else connecting.
localhost is localhost.
have a look at the fantasy grounds connections explained post and work thru that
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May 23rd, 2020, 04:51 #9
I tried everything I could find and it didn't work. I tried connecting to myself with localhost just to see if it would work, and at first it didn't, which I figured was a large enough problem that it needed to be in the title. I'll try running through it again
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May 23rd, 2020, 05:22 #10
Answer the 8 questions at the bottom of post #1 and you will find the issue.
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