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May 19th, 2020, 21:05 #1
AD&D 2E ruleset and FGU (During FGU Beta) Status
I've started working on FGU compatibility issues with the new updates making the system more stable.
This thread is to follow that progress.Last edited by celestian; September 7th, 2020 at 21:57.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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May 21st, 2020, 10:59 #2
- Join Date
- Mar 2020
- Posts
- 74
Ouch not good news, fully understand your position though Celestian.
Although I purchased Unity as the way forward with fantasy grounds purely for running 2E (Unity = same feature functionality at launch as classic, but with added extras and future proof), with also the understanding that FGU was due for imminent release (around now as I understand).
Seems now though that FGU is way behind where it should be in both features and performance compared to FGC and is a long way off being launched, it follows then there will be an even longer delay while you then go back and implement all the changes you have done for FGC for FGU for 2E. Very disappointing news indeed.
On a practical note – if you release a 2E update and it breaks FGU is there a way we can revert to previous working version?
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May 21st, 2020, 15:02 #3---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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May 31st, 2020, 07:14 #4
Yeah. I abandoned FGU and fully support Celestian focusing on the 2e ruleset in FGC until FGU comes out of Beta.
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May 31st, 2020, 16:11 #5
- Join Date
- Jan 2018
- Posts
- 13
I have both FGC and FGU but really have not done anything with FGC - last 3 weekends we ran a large battle - modified SouthCrypt 2e - about 75 NPC Tannurkk Orc's vs 8 Player Characters - the battle lasted 20 combat rounds and took 3 weekends (Saturday's 3pm - 11pm) to complete - I guess overall it went OK - we did have several issues with FGU but the most frustrating was the 30 or 45 seconds lag time when going from one "Actor" in the combat tracker to the other.
I have a question about that - is there anyway to allow going through the tracker a second or third time in a round to allow for those that have multiple attacks - we have never played that a fighter with 2 or 3 attacks a round gets them all at the same time - it was everyone gets their first attack and then the those that get more than one attack gets their second and third. Just wondering if there is any way to do this?
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May 31st, 2020, 18:57 #6---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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June 7th, 2020, 16:45 #7
- Join Date
- Mar 2020
- Posts
- 46
One of the latest updates to FGU looks like it implemented window minimize and some dev 'bringToFront' functionality. Was that what you needed to enable the Menus @celestian?
https://www.fantasygrounds.com/forum...l=1#post516487
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June 7th, 2020, 18:03 #8---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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August 22nd, 2020, 03:27 #9
I will be posting a update that should arrive around first of September for FGU (might be on test before, I'll announce if so) that will update various options for the 2E ruleset.
The FGU updates to subwindows/scrolls and patches for effects has allowed me to feel more confident in working with FGU. This should dramatically improve the 2E ruleset experience in FGU.---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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August 22nd, 2020, 07:01 #10
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