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May 18th, 2020, 21:39 #1
Font options for the chat window using ChatMessage?
When using the ChatMessage functions in an extension, is there a list of the available font options like emotefont?
I'm writing my first extension, and it's complete except I can't figure out what 'font' to use.
I want some text to look the same as when the party takes a rest from the combat tracker. Do I have to custom code that, or is it an option? I can't find a list to figure it out.
Edit: 5e ruleset if that matters.Last edited by Three of Swords; May 18th, 2020 at 21:43.
Fantasy Grounds Unity Lives! Good job, Smiteworks!
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May 18th, 2020, 22:29 #2
Stuff you can configure in a message are detailed here: https://fantasygroundsunity.atlassia...s/4096265/Comm
As that mentions, the font is the standard chat font unless you specify a font, using the name of the font resource: https://fantasygroundsunity.atlassia...s/4162481/font You can use any font defined in the ruleset - usually in graphics\graphics_fonts.xml in the ruleset (and also in CoreRPG if it's a layered ruleset).Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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