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April 9th, 2021, 18:21 #51
https://github.com/bmos/FG-PFRPG-Cus..._generator.lua
https://github.com/bmos/FG-PFRPG-Cus...ator.lua#L6533
In short, you'll have to add to the code.bmos' extensions
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May 5th, 2021, 20:49 #52
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- May 2020
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(deleted)
Last edited by Urheil; May 5th, 2021 at 20:59. Reason: Deleted because wrong forum / post / whatever
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July 19th, 2021, 23:33 #53
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July 20th, 2021, 18:13 #54
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July 20th, 2021, 20:47 #55bmos' extensions
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July 21st, 2021, 01:48 #56
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August 14th, 2021, 14:12 #57
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- Jan 2013
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I'm getting the error Script execution error: [string "campaign/scripts/item_main.lua"]:133:attempt to index global 'divider8' (a nil value).
I've looked for divider8 in record_item.xml of CoreRPG, 3.5E, and other bmos extensions that I'm using (e.g., Encumbrance Penalties, Advanced Item Actions, etc.), but the max divider I was able to find was divider6 (no clue where divider7 or divider8 could be).
Ofc the error is issued only when Advanced Item Actions extension is active (as this is the only case in which divider8 is used in item_main.lua).
Thanks
Edit: If I load Item Durability extension, which has a greater Loadorder, the issue is gone. Indeed Item Durability overwrites item_main.lua update() function, so maybe you could use this code to fix the broken one.
ByeLast edited by cristmo; August 14th, 2021 at 16:07.
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August 15th, 2021, 14:48 #58
Thanks for that and for looking into why it's happening
There used to be a divider8, but it was removed quite a while ago.
Overwriting item_main is a messy solution that I need to fix eventually but haven't gotten around to it.
I'll be pushing an update soon to fix this.bmos' extensions
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August 27th, 2021, 13:57 #59
Customized Item Generator v1.7
* Can now create wands/scrolls/potions from spells. Open a spell window and click Consumables at the top of the window.
Click here to see raw code changes
Would a template for making those changes be useful to you/others?
I did something like that for my Coins Weight extension and could do so here also.bmos' extensions
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October 4th, 2021, 16:20 #60
Holy is only doing 1d6 of damage to evil characters, not 2d6 at PF system
Last edited by edcasasa; October 4th, 2021 at 16:29.
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