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May 12th, 2020, 09:18 #1
PFRPG2 Elite/Weakened Effects mod
Hello,
Just a little module for add Elite/Weak adjustment for monsters
- Elite HP Boost and Weak HP Decrease : you need increase or decrease HP manually depending on the level
- Elite/Weak Limited attacks : add this effect in addition to Elite/Weak effect. If the creature has limits on how many times or how often it can use an ability (such as a spellcaster’s spells or a dragon’s Breath Weapon). Adjustment for 1 round by default.
Last Update: 05/12/2020
S.Last edited by Sasmira; May 12th, 2020 at 12:40.
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May 13th, 2020, 20:30 #2
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Sasmira, this seems like a really clever solution. I can't test this until Thursday, but I'm grateful you've made a module like this?
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May 15th, 2020, 18:45 #3
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This looks useful, downloaded immediately. Thank you!
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July 8th, 2020, 01:51 #4
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So my players can see these ... any way to make them not be able see them? The player's are a lot higher level (perhaps +3 can the encounter I was using) and when they saw that the monster was elite they thought it was special, and I had to explain that I was keeping the challenge within reason. But it kinda breaks the fourth wall. No biggy if it can't be done.
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July 8th, 2020, 08:50 #5
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You can make any effect on any PC/NPC to be visible to only the GM.
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July 8th, 2020, 09:25 #6
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One change request: Instead of having two separate effects for HP and everything else, these could be combined into one longer line. Less clicking and less space needed.
Elite 02-04; HP +15; AC:2; ATK:2; DC:2; SAVE:2; PERC:2; SKILL:2; DMG:2
Last edited by Weissrolf; July 8th, 2020 at 09:39.
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July 19th, 2020, 06:58 #7
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There is so much to learn about FG. Thanks!
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July 19th, 2020, 09:44 #8
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DMG:2 only affects non spell damage, so we need to add DMGS:2 to elites (plus limited) and DMGS:-2 to weakened.
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September 4th, 2020, 03:58 #9
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[MODERATOR: Moved to the module specific thread. If you have a question/feedback on a specific module please post in the thread for that module. It makes it easier for the dev to see and could help other people too.]
Regarding Sasmira's Elite/Weak Adjustments mod:
Am I using this wrong, the Elite and Weak adj work fine as far as I can tell but none of the HP adjustments seem to work...? Maybe I am doing soemthing wrong but I don't think so. Can you adjust HP with an Effect? I was expecting there to be a colen in there somewhere but there isn't so I tried adjusting it a few ways but still could not seem to get any of the HP + or HP - effects to work...
Nevermind, just found the info from: https://www.fantasygrounds.com/forum...ed-Effects-mod
Sasmira:
"Just a little module for add Elite/Weak adjustment for monsters
Elite HP Boost and Weak HP Decrease : you need increase or decrease HP manually depending on the level
Elite/Weak Limited attacks : add this effect in addition to Elite/Weak effect. If the creature has limits on how many times or how often it can use an ability (such as a spellcaster’s spells or a dragon’s Breath Weapon). Adjustment for 1 round by default."
Thank you Sasmira, it is an great tool, I just didn't realize the HP needed to be adjusted manually! (It didn't have the full post where I downloaded the mod below).Last edited by Trenloe; September 4th, 2020 at 08:46.
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September 7th, 2020, 15:27 #10
When adding +2 to Perception, will this increase the creature's Init too? Or does it need an INIT: 2 effect?
Last edited by Milke; December 9th, 2020 at 22:04.
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