Thread: [Utility] Clock Adjuster
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October 24th, 2022, 05:32 #421
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- Mar 2007
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- 82
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October 25th, 2022, 01:49 #422
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- Mar 2007
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It appears to be working fine for me now. Not sure what was up there.
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October 30th, 2022, 13:42 #423
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- Aug 2020
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- 131
many thx for this-seems to be working in pfsw (fwiw)...
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November 8th, 2022, 23:37 #424
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- May 2019
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I believe that clock adjuster is writing new story entries and I cant find a way to disable. such as "time" elvanna made a stealth check 20.
If I am incorrect I apologise , as I am trying to track down the mod causing this and finding way to disable.
after a session I open up the story entry andsee 10 "New story entries".
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November 9th, 2022, 03:16 #425
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- Nov 2020
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- 8
I think there is a way to turn off those time-stamps in the general Options area. (Not in my computer right now).
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November 9th, 2022, 07:19 #426
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- May 2019
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- 42
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November 9th, 2022, 11:01 #427
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December 17th, 2022, 17:37 #428
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- Aug 2020
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what are the options that show up on the player side? players ask me about them, and I do. not know what they are or what they do... thx
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December 17th, 2022, 22:44 #429
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- Dec 2016
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- Las Vegas NV
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Good Day masDsinfo
I do not believe the players see the clock on their screens at all. They will see a time update in the chat window when you progress the time. You should be able to test this by logging into your own game (Either on localhost or joining your own cloud connection) to verify.
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February 6th, 2023, 04:58 #430
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- Aug 2022
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- 160
Howdy,
I remember scanning through here and seeing that the original Author rarely updated the extension ? or am I mistaking?
I also remember seeing custom builds of the ext. uploaded inline on the thread, or linked to GIT.
IF there is a newer version, which I need to manually install, could someone point me to where I can get my hands on it.
Also, for the life of me, I cannot find a list of what the options do.
Most are self-explanatory, but there are a few that are questionable to me, such as action/chat logging and time round manger mode <quick/full process>
Lastly, and possible unrelated to this extension, but still in the realm of action logging...
I'd like the log to record hit rolls, actions, ect. But nothing I've ever turned on in 5e seems to keep those as part of the log inside the calendars logs. *Image attached*
Thank you.Screenshot 2023-02-05 210354.jpgLast edited by spencerg; February 6th, 2023 at 05:05.
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