Thread: [Utility] Clock Adjuster
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May 10th, 2020, 00:37 #11
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May 10th, 2020, 20:21 #12
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- Aug 2019
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- 2,025
Since the PF2RPG Ruleset also includes short and long rests in its combat tracker I hoped that the 5E version would also work there. So I just removed the ruleset line and tried, but unfortunately the time is not advanced and spells are not reset when I do a long rest via the Clock Adjuster extension instead of the CT.
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May 10th, 2020, 20:47 #13
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May 11th, 2020, 00:08 #14
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- Jan 2009
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- England
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Wow. This is exactly what I was wishing for the other day!
Thanks so much pr6i6e6st!
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May 12th, 2020, 21:08 #15
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May 12th, 2020, 21:28 #16
Hey, thx for the update, looking good and working fine. I just noticed that the 5E Version (maybe the others too), uses the 24 hours icon for 12pm (12:00), I sent you one that actually says 12pm. I created icons sets for dark and light theme in a 12hour and a 24hour format.
Alternatively we could settle for Noon as text descriptor or I create a noonish icon. PM me again in case you'd like that.
Cheers
SirMotteLast edited by SirMotte; May 12th, 2020 at 23:04.
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May 12th, 2020, 21:45 #17
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May 12th, 2020, 21:47 #18
Nice. This makes me really happy! I was finally able to contribute a little something to the community after leeching for weeks now!
Also, check the other PM, it includes icons for short and long rest in case you like to use them.
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May 13th, 2020, 00:40 #19
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- Aug 2019
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Works like a charm in Pathfinder 2, many thanks for that!
Maybe consider a more vertical layout that allows the clock to be placed on the right-hand button bar area or over the chat window. At least on my GM desktop everything else is already cluttered with windows and the clock always stays below all windows (strata) other than the chat. Is it possible to make the clock get on top of other windows when clicked?
2020_05_13_01_33_32_Fantasy_Grounds.jpg
2020_05_13_01_35_40_Fantasy_Grounds.jpgLast edited by Weissrolf; May 13th, 2020 at 00:46.
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May 13th, 2020, 00:59 #20
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- Aug 2019
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I think that.short rest should be set in minutes instead of hours. At least in Pathfinder 1 and 2 there are various 10 minute based activities (like Treat wounds) and spells.
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