Thread: 5E - Aura Effects
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April 26th, 2022, 11:39 #681
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April 26th, 2022, 12:10 #682
- Join Date
- Oct 2020
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- 278
My understanding is its between FZ aura and BCE. MeandUnique knows the details.
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April 26th, 2022, 12:32 #683
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April 26th, 2022, 12:41 #684
I should probably clarify that Friend Zone's involvement is purely coincidental in the initial test case and has no bearing on the functionality in my further experimentation.
I do not have any new information beyond what I shared originally with both bmos and Ryan. For posterity: no error message is generated, however with BCEG loaded some auras do misbehave, resulting in the FROMAURA effect getting double-added when moving into range and not removed when leaving range. It seems to take a certain degree of complexity in the effect to cause this to happen, such as "AURA: 5 foe; First; IF: FACTION(notself); Second: 1, Third".My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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April 26th, 2022, 13:08 #685bmos' extensions
he/them
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April 26th, 2022, 14:02 #686
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May 2nd, 2022, 17:00 #687
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May 2nd, 2022, 17:43 #688
- Join Date
- Oct 2020
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- 278
Great to hear
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May 16th, 2022, 01:14 #689
- Join Date
- Apr 2015
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- 99
Hi, i have Aura and BCE gold install, and i'm not able to set the following:
'' When the jovoc takes damage, each creature within 10 feet of the jovoc must make a DC 13 Constitution saving throw or take 4 (1d8) necrotic damage. Fiends and undead are immune to this effect.''
Aura Of Retribution; AURA: 10 foe; Aura of Retribution IF: FACTION(foe); SAVEONDMG: CON 13; SAVEDMG: 1d8 necrotic; (C)
any help will be welcome.
regards
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May 16th, 2022, 06:52 #690
Not running 5e, but I am not sure if the effect name works BEFORE the AURA. Anyway, after the second "Aura of Retribution" (before the IF) there is a ";" missing, and if I remember correctly, "(C)" denotes a concentration spell. Not sure either why you place it. Unless undead are immun to nercrotic damage per se, you might wanted to add "NIF: TYPE(undead);" after the first "IF: FACTION....;".
Last edited by Arnagus; May 16th, 2022 at 06:56.
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