Starfinder Playlist
Page 53 of 112 First ... 343515253545563103 ... Last
  1. #521

    Join Date
    Apr 2018
    Location
    Sydney, Australia
    Posts
    210
    Actually that link is incorrect, the correct one is: https://forge.fantasygrounds.com/shop/items/32/view

  2. #522
    Quote Originally Posted by johnecc View Post
    Actually that link is incorrect, the correct one is: https://forge.fantasygrounds.com/shop/items/32/view
    Rixx was actually asking for the link for Advanced Effects, but thanks for re-posting the link to Aura Effects so it doesn't get lost in the fast-moving thread

  3. #523

  4. #524

    Join Date
    Apr 2018
    Location
    Sydney, Australia
    Posts
    210
    bmos, yeah, sorry, I missed that post. My bad.

  5. #525
    Quote Originally Posted by Morik View Post
    Update: AURA: 5 foe; Totem Spirit; GRANTSADVATK: melee; [SELF]

    Can I add this to my existing Rage effect? It doesn't seem to work. Does it have to be kept separate since it affects foes?
    yeah, I asked for help on this one a while back and there was no way to get it to work right. Even with the Faction option. It keeps granting adv attack on the barbarian as well as the foes

  6. #526
    Two auras might do the trick. One that applies a custom (nonfunctional) effect to everything in range, maybe "NOTBARBARIAN". And another that applies an effect along the lines of IFT(NOTBARBARIAN); GRANTDISATK. Mostly just spit balling though, haven't messed with this myself directly.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  7. #527
    I heard something a while back about only one AURA effect working per creature, but haven't checked it out yet myself.

    Regarding Totem Spirits, it doesn't seem possible at this time to exclude the AURA source from the GRANDADVATK effect, assuming the report about one AURA per source is correct.
    Last edited by bmos; July 24th, 2021 at 18:17.

  8. #528
    Quote Originally Posted by bmos View Post
    I heard something a while back about only one AURA effect working per creature, but haven't checked it out yet myself.

    Regarding Totem Spirits, it doesn't seem possible at this time to exclude the AURA source from the GRANDADVATK effect, assuming the report about one AURA per source is correct.
    Yeah I ended up doing this
    AURA: 5 foe; Wolf Totem
    AURA: 20 friend; Totem; IF: FACTION(notself); IFT: CUSTOM(Wolf Totem); ADVATK

    Seems to work.. There's some holes in it (If the creature is extra large and the friend is out of the Aura range) but at least the Barbarian doesn't get the AdvAttack now. And the combat tracker spam, but such is the price for automation...

    I guess AURA: 5 foe; Wolf Totem; IF: FACTION(foe); GRANTADVATK:melee doesn't discriminate who it grants the Advantage to...

  9. #529
    More then one aura should work as I have paladins who have more then one aura running at a time on players(meaning currently they are applying the effects and as far as I know they are being treated properly).

  10. #530
    Is there currently a way to automatically disable/enable the effect on say the Paladin with the Aura of Protection if they go unconscious?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in