DICE PACKS BUNDLE
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  1. #361
    Might go with an Aura that puts 'wolf' on the foes and then use advance effects ext to look for 'wolf' and grantadvatk. Something like:

    using auras:
    AURA: 5 foe; Wolf Totem; wolf

    using advanced effects on the barbarian:
    WolfTotem; IFT: CUSTOM(wolf); ADVATK:melee
    Last edited by nephranka; May 8th, 2021 at 15:05.

  2. #362
    Quote Originally Posted by nephranka View Post
    Might go with an Aura that puts 'wolf' on the foes and then use advance effects ext to look for 'wolf' and grantadvatk. Something like:

    using auras:
    AURA: 5 foe; Wolf Totem; wolf

    using advanced effects on the barbarian:
    WolfTotem; IFT: CUSTOM(wolf); ADVATK:melee
    Yeah, so I went back through the tread one page at a time this time and found a few posts about it. Their fix was somewhat similar. Going to have to mull this over. I hate cluttering the combat tracker with effects...

  3. #363
    It's odd that Aura effects aren't "muted" on the caster's figure. You'd think it would cause a lot of problems. I guess it's not easily done.

  4. #364
    Quote Originally Posted by Makabriel View Post
    It's odd that Aura effects aren't "muted" on the caster's figure. You'd think it would cause a lot of problems. I guess it's not easily done.
    If you're using my version, you can add IF: FACTION(notself) before the effects to do that.

  5. #365
    Quote Originally Posted by bmos View Post
    If you're using my version, you can add IF: FACTION(notself) before the effects to do that.
    Ok, downloaded the version from your sig. had the original version. Didn’t seem to work, but I may have had the placement wrong. Will fiddle with it.

  6. #366
    Quote Originally Posted by Makabriel View Post
    Ok, downloaded the version from your sig. had the original version. Didn’t seem to work, but I may have had the placement wrong. Will fiddle with it.
    Here's an example: AURA: 15 friend; IF: FACTION(notself); SAVE: 5
    This will effect all friends within 15 distance units but not the caster themself

  7. #367
    Quote Originally Posted by bmos View Post
    Here's an example: AURA: 15 friend; IF: FACTION(notself); SAVE: 5
    This will effect all friends within 15 distance units but not the caster themself
    Does it work with foes as well, I assume?

  8. #368
    SoxMax's Avatar
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    Quote Originally Posted by Makabriel View Post
    Does it work with foes as well, I assume?
    It should. The FACTION() conditional should actually work with any IF: check you want even outside of auras.

  9. #369
    So AURA: 5 foe; IF: FACTION(notself); GRANTADVATK: melee Seems to only allow the foe to attack the caster with advantage. All other rolls are normal.

  10. #370
    SoxMax's Avatar
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    Are you trying to have it so nearby enemies get a debuff that grants advantage to people attacking them in melee? Try something like
    Code:
    AURA: 5 foe; IF: FACTION(foe); GRANTADVATK: melee

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