Thread: 5E - Aura Effects
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April 16th, 2021, 11:56 #291
kevininrussia mentioned that it's now working for ATK but I have broken it for ABIL, SKILL, etc.
Need to confirm this and figure out why the effect after the conditional is changing how the conditional is interpreted.
EDIT: it's working correctly for (at least) ATK, STR, and SKILL in Pathfinder.
EDIT2: it's also working correctly for (at least) ATK, ABIL in 4E.
I think it's ok.Last edited by bmos; April 16th, 2021 at 12:10.
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April 17th, 2021, 22:33 #292
Feature request: Deactivate Aura when HP 0, activate when 0>.
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April 18th, 2021, 01:56 #293bmos' extensions
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April 18th, 2021, 02:06 #294
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April 18th, 2021, 13:36 #295
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Hi bmos,
I have been getting these errors from AURA effects for several weeks now. The console errors jump up if the map has token with aura effects on and anything there moves at all.
Auraerror.JPG
I have tried to fiddle with different extensions on and off and sometimes it looks like the errors are gone but then they suddenly appear again with no apparent reason. The other extensions that check range in my setup are 'Token Height indicator', 'Automatic Flanking and Range' and I think 'Automatic Pack Tactics' checks the range too.
I was doing some prep work and everything went smoothly when I moved player token around as GM. The problem surfaced again when I moved one token as a player. (Token lock on). I think the problems begin each time when players start moving their tokens.
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April 18th, 2021, 15:02 #296bmos' extensions
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April 18th, 2021, 15:03 #297bmos' extensions
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April 18th, 2021, 17:41 #298
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April 18th, 2021, 17:55 #299
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I don't have console errors when I turn Height Indicator off. However those chat errors still occur on GM view when someone gets out of aura and now the aura is also applied several times to anyone moving insde the aura. It works fine as long as I move tokens as GM but when I join the game also as Player, the aura goes like this. I have v0.7 of aura effects and token lock on.
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April 18th, 2021, 18:09 #300
And if you turn off "Automatic Flanking and Range"?
I don't see a thread for that anywhere and, since it's a paid extension, there isn't a free way for me to see whether the code has conflicts. I would imagine there are since both work with range.
IMO it's the responsibility of paid extension creators to improve compatibility since others don't have access to the source code.
And it can be questionably legal to add compatibility in the other direction as you could violate their license without meaning to (since their extensions aren't supposed to be reproduced by third parties).Last edited by bmos; April 18th, 2021 at 18:12.
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