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  1. #461
    Quote Originally Posted by Ethkazin View Post
    Does anyone know how to write Radiant Consumption the aasimar feature using this effect tag?
    Tricky, as the effect only applies at the end of your turn, rather than continuous throughout the round, which AURA is made for.

  2. #462
    Hey is 0.4 the latest version of aura effects?

  3. #463
    Quote Originally Posted by Leprekorn View Post
    Hey is 0.4 the latest version of aura effects?
    No. v1.2 is the latest. You can find it in following bmos' signature link or here:
    https://github.com/bmos/FG-Aura-Effect/releases

  4. #464

  5. #465
    Just to confirm, this works for Unity, correct?

    Ok, link says its for 4.1, but I can't seem to get it to work - I just copied the example in the thread and its recognizing the aura on the monster, but wont' roll any damage on them...

    Edit 2: Ah, I need to finish reading - Its working now - I needed to get the other extension for that effect to work. All good!
    Last edited by Zetesofos; June 18th, 2021 at 01:03. Reason: Update on status

  6. #466
    Quote Originally Posted by nephranka View Post
    No. v1.2 is the latest. You can find it in following bmos' signature link or here:
    https://github.com/bmos/FG-Aura-Effect/releases
    Thanks
    Also for new users here is the current README (the first post of this thread is quite out of date at this point):
    https://github.com/bmos/FG-Aura-Effe...main/README.md

    Quote Originally Posted by Zetesofos View Post
    Just to confirm, this works for Unity, correct?

    Ok, link says its for 4.1, but I can't seem to get it to work - I just copied the example in the thread and its recognizing the aura on the monster, but wont' roll any damage on them...

    Edit 2: Ah, I need to finish reading - Its working now - I needed to get the other extension for that effect to work. All good!
    Glad you figured it out

  7. #467
    Does this flat out not work with polymorphism?

  8. #468
    Quote Originally Posted by Leprekorn View Post
    Does this flat out not work with polymorphism?
    It appears not to, but the last reports of this were with old versions.
    https://www.fantasygrounds.com/forum...l=1#post594201

  9. #469
    Quote Originally Posted by bmos View Post
    It appears not to, but the last reports of this were with old versions.
    https://www.fantasygrounds.com/forum...l=1#post594201
    Reading the thread looks like silentruin made a change in Polymorphism and it works.

  10. #470
    Quote Originally Posted by Leprekorn View Post
    Reading the thread looks like silentruin made a change in Polymorphism and it works.
    If this is the case, please post back to confirm once you've tried it yourself. If so, that is great news for some 5E users.

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