STAR TREK 2d20
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  1. #821
    Quote Originally Posted by bmos View Post
    I've had lots of users reporting that issue across a number of extensions, so my assumption is that there is some issue with the FG updater or that a lot of users have manually installed ext files they downloaded (which override the version Forge downloads).
    I think a lot of people had the downloaded version (where you put into the ext folder yourself), then later AURA effects ext went into the vault on the FORGE and so people don't see the file in the ext folder, and would download it or put it there, or already had it there. This is what a few of my DM's had issues with.
    -MrDDT
    Discord @mrddt

    Really click this link and vote for your FGU wishes, more votes is more likely to get done and get what you want done.
    http://fgapp.idea.informer.com/
    Vote For Idea to Default Modules to GM Only
    Vote For Idea to Give GM More Hotkey Options
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  2. #822
    I was able to avoid the caster by using FACTION(notself).

    AURA: 30 friend; Emboldening Bond; IF: FACTION(notself); ATK: 1d4; SAVE: 1d4; CHECK: 1d4; ONTURN;

    but it doesn't prevent multiple uses in the same turn.

  3. #823
    Quote Originally Posted by ParasiticCapacitance View Post
    I was able to avoid the caster by using FACTION(notself).

    AURA: 30 friend; Emboldening Bond; IF: FACTION(notself); ATK: 1d4; SAVE: 1d4; CHECK: 1d4; ONTURN;

    but it doesn't prevent multiple uses in the same turn.
    not sure if i'll have the time, but i'll look into adding that
    https://github.com/FG-Unofficial-Dev...fect/issues/21

    for now, ajust the FROMAURA effects manually

  4. #824
    Quote Originally Posted by ParasiticCapacitance View Post
    I was able to avoid the caster by using FACTION(notself).

    AURA: 30 friend; Emboldening Bond; IF: FACTION(notself); ATK: 1d4; SAVE: 1d4; CHECK: 1d4; ONTURN;

    but it doesn't prevent multiple uses in the same turn.
    Try the ONTURN outside of the conditional

    Code:
    AURA: 30 friend; Emboldening Bond; ONTURN; IF: FACTION(notself); ATK: 1d4; SAVE: 1d4; CHECK: 1d4

  5. #825
    83 pages, not sure if this particular issue has been addressed. Odds are maybe, but I could not find it in a search.

    I am running with 3.5e and want to have this:

    Code:
    AURA: 100 foe; Aura of Pain1; DMGO: 1d6+6
    I have also tried

    Code:
    AURA: 100 foe; Aura of Pain1; IF(!friend) DMGO: 1d6+6
    In both cases, the Damage over time ends up effecting everyone. Players and NPCs alike. To be clear, I am adding this to hostile NPCs. What I am clearly wanting to have happen here is it should effect players, not the NPCs.

    What have I done wrong?

  6. #826
    Quote Originally Posted by Keltyrr View Post
    83 pages, not sure if this particular issue has been addressed. Odds are maybe, but I could not find it in a search.

    I am running with 3.5e and want to have this:

    Code:
    AURA: 100 foe; Aura of Pain1; DMGO: 1d6+6
    I have also tried

    Code:
    AURA: 100 foe; Aura of Pain1; IF(!friend) DMGO: 1d6+6
    In both cases, the Damage over time ends up effecting everyone. Players and NPCs alike. To be clear, I am adding this to hostile NPCs. What I am clearly wanting to have happen here is it should effect players, not the NPCs.

    What have I done wrong?
    Try

    Code:
    AURA: 100 foe; Aura of Pain1; IF: FACTION(!friend); DMGO: 1d6+6

  7. #827
    Quote Originally Posted by rhagelstrom View Post
    Try

    Code:
    AURA: 100 foe; Aura of Pain1; IF: FACTION(!friend); DMGO: 1d6+6
    WELP! That works. Thank ye.

  8. #828
    I am having trouble getting a Twilight Sanctuary aura to function properly, any help would be appreciated.

    Code:
    Twilight Sanctuary; AURA: 30 friend; IF: FACTION(friend); TREGENE: 1d6+10

    Current Extensions:
    COP Auras v1.2
    BCEG v3.28
    TEMPO and ROLLON
    Advanced effects

    Twilight.jpg
    Last edited by Tyronius; October 22nd, 2022 at 04:09. Reason: Code added poorly.

  9. #829
    Quote Originally Posted by Tyronius View Post
    I am having trouble getting a Twilight Sanctuary aura to function properly, any help would be appreciated.

    Code:
    Twilight Sanctuary; AURA: 30 friend; IF: FACTION(friend); TREGENE: 1d6+10

    Current Extensions:
    COP Auras v1.2
    BCEG v3.28
    TEMPO and ROLLON
    Advanced effects

    Twilight.jpg
    Remove TEMPO, no longer needed.
    not sure about COP, I don't use that.

    Code:
    Twilight Sanctuary; AURA: 30 friend; Twilight Sanctuary; IF: FACTION(friend); TREGENE: 1d6 [CLERIC]
    Last edited by MrDDT; October 22nd, 2022 at 05:40.
    -MrDDT
    Discord @mrddt

    Really click this link and vote for your FGU wishes, more votes is more likely to get done and get what you want done.
    http://fgapp.idea.informer.com/
    Vote For Idea to Default Modules to GM Only
    Vote For Idea to Give GM More Hotkey Options
    Vote For Idea to Disable Dice Animations

  10. #830
    Thank you MrDDT. Update, removing TEMPO got it to work, but now multiple instances of the condition are appearing on my PCs. I experimented with removing COD Auras v1.2, but that didn't change anything. Also thanks for the addition of [CLERIC] instead of the +10 in my code.

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