Thread: Carbon 2185 5e
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January 29th, 2022, 03:26 #11
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I am a little over 100 pages in on the book and I have all of the items mechanics and descriptions in, and I have even made a character sheet under CoreRPG its a functional one but I really want to make a closer to the original one but I have learn how to do it so it may take me a bit
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February 7th, 2022, 21:36 #12
Here. I built this rough extension to the 5e rule set a little while after Carbon came out. It is basically just a hack job that gets the basics of things done. Had my group of 5 play a few sessions with it and adjusted items between sessions. Carbon is built using the 5e, so why reinvent the horse when you can just modify a few things and go from there.
Last edited by Blahness98; February 9th, 2022 at 18:27.
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February 7th, 2022, 21:43 #13
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Thank you I will look at it when I get home from work. Im actually almost done putting it into CoreRPG if you want I will post that when I'm done
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February 8th, 2022, 03:44 #14
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February 8th, 2022, 17:10 #15
What rule set are you using? Shows up fine in when 5e is selected.
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February 8th, 2022, 17:38 #16
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I was loading in 5e but it was not showing as listed so I tried other rulesets and it came up under CoreRPG and loaded but everything is blank and the character sheet does not come up properly. I have no other extensions or mods loaded
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February 8th, 2022, 17:40 #17
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this is what it comes up with the rest of the sheet is fine but basic core RPG charsheet.png
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February 9th, 2022, 18:26 #18
Welp. That's on me. I apparently has a working folder in the extensions folder FGU was pulling from. I re-uploaded the extension to the post above. I apologize for the error.
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February 12th, 2022, 03:44 #19
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thank you so much this is a huge help now I can have some automation. would you be interested in the whole rulebook when I'm done?
I am trying to get it to recognize the saving throws putting in the classes but it doesn't seem to automate that. I have tried Fort, Fortitude, Constitution, as well as Dexterity and Reflex
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February 12th, 2022, 19:43 #20
Like I said, this was a hack job to get it entered and semi-automated. I did not go too deep into the code to change things aside from skills and ability names. So, hopefully you have more luck.
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