STAR TREK 2d20
  1. #1

    Join Date
    Mar 2020
    Location
    Grand Rapids MI
    Posts
    45

    is there an example adventure for M&M or pre made heroes

    I am fairly impressed with 5ed on FGU. Is there any pre made content made for Mutants and Masterminds available?

  2. #2
    In the test version, there are two scenarios present in the GM's side of the Hero's Handbook with NPCs made. The archetypes are present as NPCs, but can be easily set up as PCs. Also there is a random generator available through the player's side of the Hero's Handbook that can help make a hero based on the archetype you choose.

    I'm not aware of such things available in the Live version.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  3. #3
    One of the sample adventures would be awesome! I have been really looking for some good premade heroes or even villians. Right now trying to get players started, everyone is struggling with the system and FG Unity implementation. If I had some good xml heroes that would be great to get everyone a test run. I need to look through the FG rules but haven't had any luck pulling one of the prebuilts to a hero. I really need to read the wiki again. If anyone knows of any resources that would be great.

    Thanks
    Last edited by bawsr; September 30th, 2020 at 02:46.
    GM Ultimate license FGC and FGU

    Just Finished running City of Eyes Level 20 Characters 5 players FGU
    Group now running new campaign.

    Playing a Survival DND game in FGU

    Running a Mutants and Masterminds game in FGU

    Playing a Mutants and Masterminds game in FGU

    Playing a DND campaign based in MIDGARD

    Playing a Homebrew Campaign against the Dragon kings in FGU

    Running a game of Fallout 2d20

  4. #4
    There are two adventures supplied with the rulebook (GM) and the reference manual has the archetypes you can let your players choose. They all start at power level 10 I believe.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  5. #5
    Thanks I will have to see if I can help a character build something from it. My challenge is that I am still very shaky on the rules but need some time with it Been running 5e for years but trying to apply that experience is something I will have to work. I will load it up and see if I can find those adventures.
    GM Ultimate license FGC and FGU

    Just Finished running City of Eyes Level 20 Characters 5 players FGU
    Group now running new campaign.

    Playing a Survival DND game in FGU

    Running a Mutants and Masterminds game in FGU

    Playing a Mutants and Masterminds game in FGU

    Playing a DND campaign based in MIDGARD

    Playing a Homebrew Campaign against the Dragon kings in FGU

    Running a game of Fallout 2d20

  6. #6
    It would be cool to have the base archetypes as pregens or importable pc's.

  7. #7
    vegaserik, that does sound good. I wonder if I can create the characters and upload them somewhere? It would make my life a lot easier.
    GM Ultimate license FGC and FGU

    Just Finished running City of Eyes Level 20 Characters 5 players FGU
    Group now running new campaign.

    Playing a Survival DND game in FGU

    Running a Mutants and Masterminds game in FGU

    Playing a Mutants and Masterminds game in FGU

    Playing a DND campaign based in MIDGARD

    Playing a Homebrew Campaign against the Dragon kings in FGU

    Running a game of Fallout 2d20

  8. #8
    chatty's Avatar
    Join Date
    Dec 2009
    Location
    Greater Washington DC
    Posts
    68
    If the test version has a bunch of cool stuff, how do I get my hands on it??

  9. #9
    Quote Originally Posted by chatty View Post
    If the test version has a bunch of cool stuff, how do I get my hands on it??
    The TEST version has been pushed LIVE a few months ago and is currently available.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  10. #10
    chatty's Avatar
    Join Date
    Dec 2009
    Location
    Greater Washington DC
    Posts
    68
    Oh good. I will try digging in.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in