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Thread: Lock picking

  1. #1

    Lock picking

    A problem bothers me: what skills to pick or force a lock?
    I know this is not really FG but there is a necessarily here a good concentration of Referee

    Electronics for computer or electronic lock?
    Mechanics for mechanical lock?

  2. #2
    One of the problems I have with MGT2 was the consolidation of skills (and actually that is a lot of problems with many newer games not just Traveller).

    I generally use those skills, require that functional tools are available to add/subtract DMs based on quality.

  3. #3
    Thx for answer

  4. #4
    Quote Originally Posted by sallerin View Post
    A problem bothers me: what skills to pick or force a lock?
    I know this is not really FG but there is a necessarily here a good concentration of Referee

    Electronics for computer or electronic lock?
    Mechanics for mechanical lock?
    In this case the answer is on page 152 you have Locks with all the options explained with detail.

  5. #5
    oh yeah! Thank you!

  6. #6
    The Freeloader/Security skill in Traveller companion can be used to defeat both mechanical and electronic locks

  7. #7
    Quote Originally Posted by Boldtaar View Post
    The Freeloader/Security skill in Traveller companion can be used to defeat both mechanical and electronic locks
    Companion will open lots of possibilities.

  8. #8
    The nice thing is, that you can add skills to your liking. You just can't learn it in the careers that are in the book. But then again, you are still free to add more careers to you Traveller creation if you like.

    Traveller is a thing of beauty. Make it your own!

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