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  1. #151
    I like the idea of players rolling their own Toughness checks but it gets tedious for a GM to keep rolling for enemies on top of the all the other stuff we have to keep track of. I would like some automation to stay for that if possible just to help out the GM who has to juggle so many things at once.

  2. #152

    Join Date
    Jul 2010
    Location
    Vendsyssel (Denmark)
    Posts
    725
    I like the idea of players rolling their own Toughness checks but it gets tedious for a GM to keep rolling for enemies on top of the all the other stuff we have to keep track of. I would like some automation to stay for that if possible just to help out the GM who has to juggle so many things at once.
    I couldn't agree more.

  3. #153
    @TriOpticon Conditions are basically text. The original ruleset did not have much in terms of automation that I could see.

    @ProfDogg That is correct, extensions are always available to heighten the ruleset. I don't believe the code is/was vaulted, so should be available to poke around in there. Plus, we are still looking for a person to take over the ruleset and then they can take it where they wish to go with it.
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  4. #154
    If I can figure out adding extensions...

  5. #155
    Quote Originally Posted by ProfDogg View Post
    Automation is fine for games like 5e. Other games, like M&M really need more GM control.
    I actually think it is more necessary for a game like M&M.

  6. #156
    Just picked up the ruleset, and it looks great, awesome work!
    I think this is a great level of automation, I haven't used it much yet, but i like how it takes care of enough thinking but leaves it still feeling realistic.

    I am planning a campaign, if there is anyone that wants to join a game, hit me up, there is an LFG on the discord, i dont want to post it here. PM me if interested!
    Last edited by Wookiee420; May 21st, 2020 at 21:33.
    FGU Standard License Holder.

    Currently Running:

  7. #157
    how am i supposed to get the power effects onto the sheet? I cannot drag and drop them. Like Extra Limbs, Concealment, Senses, Teleport, etc?
    FGU Standard License Holder.

    Currently Running:

  8. #158
    Are you running under Test or Live, @Wookiee420?

  9. #159
    Quote Originally Posted by TriOpticon View Post
    Are you running under Test or Live, @Wookiee420?
    Test
    FGU Standard License Holder.

    Currently Running:

  10. #160
    So I usually do Create Item (right click in the Powers/Gadgets section and select create item). Then I give it a name and right click and do Create Power. I then click on the new star button and there I add my Effects:
    Add Effects.png

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