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May 12th, 2021, 09:22 #291
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Good morning again my friends, first of all, awesome imprevement with the toggle damage/effects BUT (i think that this made a new bug)
There is a new bug with the last update. Now seems like ALL the attacks with the NPC are treated like "effects"...
I post an image as an example
effect.png
Thank you!
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May 12th, 2021, 09:54 #292
Yeah, as soon as I saw this report, I ended up kicking myself. I had a feeling I was missing testing something. I'll look into how I'm going to get the same level to work with NPCs. I may just force the old functionality the NPCs had before the update to the player's fix. I'll have to think about how to approach this as to help smooth this to work as I think it should.
Dominic Morta
Ruleset Developer
Smiteworks
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May 12th, 2021, 15:54 #293
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As an idea, couldn't you parse for the keyword Damage in the attack string as an indicator?
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May 12th, 2021, 16:00 #294
I did just that. It will be checking for damage or affliction in the attack line moving forward. If those are not present it will be treated as an effect. Same rules apply with putting in vs <defense> in the parenthesis to signify the defense to roll. Will be available with the next weekly update.
Last edited by superteddy57; May 12th, 2021 at 16:07.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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Have a suggestion?-Feature Request
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May 12th, 2021, 16:05 #295
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As an idea, couldn't you parse for the keyword Damage in the attack string as an indicator?
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May 12th, 2021, 16:11 #296
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(As an aside, my friends and I have been VERY impressed with the speed all of you developers respond to our reported bugs across all of the rulesets. It's so damn refreshing to see a company that cares like this.)
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May 12th, 2021, 16:14 #297Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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May 12th, 2021, 17:41 #298
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May 12th, 2021, 20:27 #299
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May 12th, 2021, 23:24 #300
Example: Obsidian Hatchet +7 Close Damage 5 (+5/20-20)
This will make it a Damage check
Example: Obsidian Hatchet +7 (+5/20-20)
This will make it an Effect check
The reasoning for affliction as it is a damaging effect. You can get harmed physically with affliction. If this is not the case, that you wish to have affliction part of the damage, I can change it.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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