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  1. #281
    Quote Originally Posted by iolarion View Post
    Hello.

    Is Nerdeye still active?
    Will The Conan ruleset be updated for FGU?

    Yesterday I posted the same questions in Nerdeye forums, but the post has been removed. There will be any news. The Conan ruleset is the most expensive I have purchased. It woud be a shame that it would be abandoned by the developer.

    Thank you
    I just checked. It seemed fine in FGU from just some quick reviews... What issue are you having?

  2. #282
    Groups in the combat tracker cannot be created by dragging and dropping npcs on an exixting character, doing it creates a new npc in the combat tracker not one inside the exisiting npc.
    Npc's vigor and resolve cannot be managed using ctrl and mouse wheel or typing.

    New modules were hinted but nothing released until now ( i know this is not an issue, but it seems that the ruleset has been abandoned).

    Regards.
    Last edited by iolarion; July 23rd, 2021 at 18:37.

  3. #283
    Yes, the group function is fubar. I have a mile-long CT myself. I eventually got lazy and told the players one minion token counted as two minions and used the mob rules. I also have to unlock the NPCs to change their vigor/ resolve or do it on the CT, which makes sense in context. As for new content, looking at Nerd Eye's forum I think Conan is effectively dead as they appear busy on Star Trek Adventures, Dune, and a bunch of other properties. They say STA is done (which is good it's been a year) so maybe that will free up some time to start converting the plethora of Conan sourcebooks? Or not. I get the vibe they're just a few chaps with busy day jobs and the VTT stuff is a side project so... not mad, just saying.

  4. #284
    Quote Originally Posted by kessler25 View Post
    Yes, the group function is fubar. I have a mile-long CT myself. I eventually got lazy and told the players one minion token counted as two minions and used the mob rules. I also have to unlock the NPCs to change their vigor/ resolve or do it on the CT, which makes sense in context. As for new content, looking at Nerd Eye's forum I think Conan is effectively dead as they appear busy on Star Trek Adventures, Dune, and a bunch of other properties. They say STA is done (which is good it's been a year) so maybe that will free up some time to start converting the plethora of Conan sourcebooks? Or not. I get the vibe they're just a few chaps with busy day jobs and the VTT stuff is a side project so... not mad, just saying.
    I get that impression too, but they should not take on more and more projects without effectively finishing. I've put in almost everything myself from the sourcebooks as I don't think we'll ever see any of it.

  5. #285
    They definitely seem to be taking on more than they can handle as far as projects. They have stopped their "weekly updates" and there is basically no communication.

  6. #286
    Valyar's Avatar
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    And only Conan 2d20 is released and not updated.
    The past is a rudder to guide us, not an anchor to hold us back.

  7. #287
    ShotGun Jolly's Avatar
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    “Time and times are but cogwheels, unmatched, grinding on oblivious to one another. Occasionally – oh, very rarely! – the cogs fit; the pieces of the plot snap together momentarily and give men faint glimpses beyond the veil of this everyday blindness we call reality.” ― Robert E. Howard, Bran Mak Morn: The Last King

  8. #288
    Quote Originally Posted by iolarion View Post
    Hello.

    Is Nerdeye still active?
    Will The Conan ruleset be updated for FGU?

    Yesterday I posted the same questions in Nerdeye forums, but the post has been removed. There will be any news. The Conan ruleset is the most expensive I have purchased. It woud be a shame that it would be abandoned by the developer.

    Thank you
    Yes. We have an update coming next week in fact. Also working several new modules. Its far from abandoned.

  9. #289
    Valyar's Avatar
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    Quote Originally Posted by Sunspoticus View Post
    Yes. We have an update coming next week in fact. Also working several new modules. Its far from abandoned.
    It will be great if the team is more verbose in future... Really helps in the long run.
    Looking forward to the update.
    The past is a rudder to guide us, not an anchor to hold us back.

  10. #290
    Quote Originally Posted by Sunspoticus View Post
    Yes. We have an update coming next week in fact. Also working several new modules. Its far from abandoned.
    Great news, Thank you

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