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June 25th, 2022, 11:24 #321
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- Jun 2017
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- 32
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June 25th, 2022, 21:34 #322
Hello! Apologize in advance for the Debbie Downer news. Maintenance of the Conan 2d20 ruleset is... a thing. The company that made it, Nerd Eye Industries, is MIA on this and an STA ruleset. As they're responsible for them through a deal with Modiphius, Smiteworks/ Fantasy Grounds can't do a thing about either ruleset, unfortunately. There are whisperings that since Smiteworks has worked with Modiphius directly on Fallout and Dune, maybe (and that's a big maybe) they can see what's going on with Conan and STA and bring them into the fold. Maybe. Otherwise, we're kinda on our own with what we've got.
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June 26th, 2022, 01:13 #323
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,598
superteddy57 or I will take a look, and see if we can fix the label position in the beta Test for rulesets currently going. (i.e. updates to many rulesets are locked right now as we go through the beta testing of the upcoming changes.)
Regards,
JPG
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June 27th, 2022, 14:49 #324
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- May 2012
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- 387
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June 27th, 2022, 18:56 #325
Supreme Deity
- Join Date
- Mar 2007
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I just pushed an update to the beta Test channel with a rebuild version of NPC sheet that supports resizing, as well as fixing a few layout issues (like the one mentioned). Target release for beta test version is mid-July.
Regards,
JPG
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June 30th, 2022, 12:23 #326
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June 30th, 2022, 16:38 #327
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- May 2012
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- 387
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July 2nd, 2022, 17:01 #328
In addition to the tons of bugs and issues reported so far, there are two issues that made my group to prefer Foundry instead of FG. I hope someone can pick this up.
- Attributes cannot be reduced below 6. Automation enforces minimum value, which is not supporting rules as Shadows of the Past that allows lower scores.
- Bonus damage are screwed up completely - not only cannot be assigned or calculated properly, but the temporary boost via ctrl+mouse increase or decrease it insanely. Cannot be reduced and I have to edit the db.xml.
Screenshot is attached.The past is a rudder to guide us, not an anchor to hold us back.
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July 3rd, 2022, 02:36 #329
Thanks I will take a look and see whats going on. Might be awhile due to the holiday.
Dominic Morta
Ruleset Developer
Smiteworks
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July 13th, 2022, 08:34 #330
The problem with the bonus damage and temporary increase via ctrl + mouse scroll is still not OK. My players refused to use FGU and we moved to foundry. Now I have to convert the work done, @#$!$5
Last edited by Valyar; July 13th, 2022 at 08:42.
The past is a rudder to guide us, not an anchor to hold us back.
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