STAR TREK 2d20
  1. #1

    Critical Hit Table - Questions

    Background:
    When a crit is rolled it comes up with error message - no critical hit table, so after a bit of digging and not being able to find the default fumble and critical mod I created a Table called Critical hit and entered a number of descriptions, now when a crit is rolled it outputs to chat the description - which is great. But I now want to take it further. COuld someone please help and point me in right direction re teh below questions please :

    1. Is there a way to determine if the crit was done by say melee weapon or ranged weapon and then roll on the correct critical hit table?
    2. Is there a way to pass effects and duration of effects to the target such as Damage, penalties to Attack roll, death!, etc based on the result of the roll on the crit table?

    Many thanks.

  2. #2
    Quote Originally Posted by sadwargamer View Post
    Background:
    When a crit is rolled it comes up with error message - no critical hit table, so after a bit of digging and not being able to find the default fumble and critical mod I created a Table called Critical hit and entered a number of descriptions, now when a crit is rolled it outputs to chat the description - which is great. But I now want to take it further. COuld someone please help and point me in right direction re teh below questions please :

    1. Is there a way to determine if the crit was done by say melee weapon or ranged weapon and then roll on the correct critical hit table?
    2. Is there a way to pass effects and duration of effects to the target such as Damage, penalties to Attack roll, death!, etc based on the result of the roll on the crit table?

    Many thanks.
    The "Fumble/Crit Tables" option in the campaign settings will simply roll on the table ("Fumble" or "Critical Hit") if it exists when a fumble/crit occurs. Beyond that there is no enhanced feature set such as knowing if it's ranged/etc.
    Last edited by celestian; April 22nd, 2020 at 17:26.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  3. #3
    Thanks - I Guess I can output two short entries one each for Melee and ranged weapons.

    So, no way to say apply a -2 attack modifier for 1d4 rounds to target of crit?

  4. #4
    Quote Originally Posted by sadwargamer View Post
    Thanks - I Guess I can output two short entries one each for Melee and ranged weapons.

    So, no way to say apply a -2 attack modifier for 1d4 rounds to target of crit?
    Not in an automated fashion no. The tables will only display the results generated.

    If you want to do something like that you might want to create a custom list of Effects (shield button, top right) and apply them manually. Tho, that location doesn't allow for "random" duration.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  5. #5
    Thanks Celestian - I will have a play with the effects.

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