Thread: 5E - Ongoing Save Effects
-
January 2nd, 2021, 20:32 #31
- Join Date
- May 2017
- Location
- Wisconsin, USA
- Posts
- 130
Not as a single action, if it's something that happens at the start of end of a turn, but only happens once you could set up the effect as an ongoing one but with a duration of only 1 round.
-
January 2nd, 2021, 21:26 #32
- Join Date
- Mar 2020
- Posts
- 105
Kent,
Do you know how to code a SAVEEFF: to specify the duration in rounds? For example I was trying:
AURA: 10 foe; Stench; IF: FACTION(foe); SAVEO: wisdom DC 16; SAVEEFF: poisoned 1r
but I could not find any reference to coding a duration modifier.
Thanks
Web
-
January 3rd, 2021, 02:23 #33
- Join Date
- May 2017
- Location
- Wisconsin, USA
- Posts
- 130
Nothing is set for that presently. I’ll add that to the list of things needed for the 1.0 release
-
January 8th, 2021, 14:56 #34
- Join Date
- Sep 2015
- Posts
- 43
Hello, I got your extension, very nice, but I would like to know how to do to save at the end of the turn, instead of the beginning, to resist the damage, in the case of effects in which the test is performed when the creature ends the turn within the area of effect? For example, in spiritual guardians, the creature must perform the roll when it starts its turn in the effect area, but in a flaming sphere, the roll is done at the end of the turn. SAVEEND does not seem to work, as it is only for conditions, not damage.
-
January 8th, 2021, 20:01 #35
- Join Date
- Nov 2018
- Posts
- 154
SAVEEND - The SAVEEND effect modifier is used to automatically roll saving throws for effects which allow a save at the end of each turn.
SAVEOE works the same as SAVEO except at the end of the turn.
So depends on how you want to use it.
For Flaming Sphere, you want to use SAVEOELast edited by MrDDT; January 8th, 2021 at 20:08.
-
January 8th, 2021, 20:40 #36
- Join Date
- Sep 2015
- Posts
- 43
awesome! thanks!
Thread Information
Users Browsing this Thread
There are currently 2 users browsing this thread. (1 members and 1 guests)
Bookmarks