Thread: NPC Module
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September 9th, 2020, 18:44 #41
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September 15th, 2020, 21:32 #42
- Join Date
- Jan 2014
- Location
- California
- Posts
- 1,564
I have tested this under 1.1.4 and everything seems to be working.
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April 13th, 2023, 12:25 #43
- Join Date
- Apr 2023
- Posts
- 1
But how do I import the NPCs? Maybe a Noob Question, but thats what i am.
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April 13th, 2023, 12:33 #44
Welcome to the FG forums!
The file in post #1 is a FG module file. Download this file and then copy it to your <FG app data>\modules directory - get to <FG app data> by clicking the folder button in the top left of the main FG launch screen.
Once you've copied the file, load up your MGT2 campaign and activate the module as usual: https://fantasygroundsunity.atlassia...vating+ModulesPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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