Thread: Community sourced Unity content
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April 15th, 2020, 08:59 #1
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- Apr 2020
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Community sourced Unity content
Hey team,
I was just wondering if it would be possible to contribute community content from a unity perspective?
Say for example the map effects, I assume those are just particle effects and if the base was provided as a template I could knock out alternatives which I would be happy to submit back in?
Even cooler would be code enhancements via pull requests or similar - but I understand that's more challenging from an IP perspective.
Cheers,
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April 15th, 2020, 09:44 #2
Supreme Deity
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- Mar 2007
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We may look at doing something like that in the future. However, we are currently swamped just trying to handle the early release beta phase.
Regards,
JPG
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April 15th, 2020, 11:58 #3
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- Apr 2020
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That's fair
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