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  1. #1

    Community sourced Unity content

    Hey team,

    I was just wondering if it would be possible to contribute community content from a unity perspective?

    Say for example the map effects, I assume those are just particle effects and if the base was provided as a template I could knock out alternatives which I would be happy to submit back in?

    Even cooler would be code enhancements via pull requests or similar - but I understand that's more challenging from an IP perspective.

    Cheers,

  2. #2
    We may look at doing something like that in the future. However, we are currently swamped just trying to handle the early release beta phase.

    Regards,
    JPG

  3. #3

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