Thread: How do I ????? in Unity
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March 11th, 2024, 22:26 #941
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- Sep 2015
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Hello All,
I'm trying to figure out a spell effect for the following spell:
A stream of acid emanates from you in a line 30 feet long and 5 feet wide in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw or be covered in acid for the spell's duration or until a creature uses its action to scrape or wash the acid off itself or another creature. A creature covered in the acid takes 3d4 acid damage at start of each of its turns.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for each slot level above 1st.
The spell is supposed to apply damage at the BEGINNING of the TARGETS turn for the duration (10 RND) of the spell. Is it even possible to do this within the effects of the spell or would it need to be done manually each round?
Thanks for any input
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March 12th, 2024, 00:08 #942
Depends on the ruleset... But since this sounds exactly like Tasha's Caustic Brew, I will assume D&D 5E
Here's how I did the spell:
Screenshot 2024-03-11 160825.png
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March 12th, 2024, 07:25 #943
There is an extension on the Forge called Better Combat Effects and it will let you set when the effect happens, at the beginning or the end of their turn
https://forge.fantasygrounds.com/sho...cts%20packages.
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March 12th, 2024, 17:38 #944
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Thanks for the input, I'll take a look at "Better Combat Effects"
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March 12th, 2024, 19:01 #945
DMGO happens at the beginning of the turn. BCEG extension is not needed in this case.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 12th, 2024, 21:39 #946
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Thanks LordEntrails. I missed the "DMG0", that was what I was missing.
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March 12th, 2024, 21:44 #947
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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March 19th, 2024, 23:26 #948
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- Sep 2015
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Is there a tutorial (or something like it) for the [FG Image Metadata Builder] ?
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March 19th, 2024, 23:54 #949
3D Asset Tools & App (Unity)
Sorta?
3D View Image Meta Data Builder
Smiteworks 3D asset Image Metadata Builder tool.
Video Instructions - Instructions:
https://youtu.be/7Y_BqXN1r6Q?si=5pr1SADpzzvCu1w_
PC App:
https://www.dropbox.com/scl/fi/gwisy...1xfmj1u1o&dl=0
Use cases/examples:
https://youtu.be/DNTbz_Dk5DA?si=nIqRIdmKyTnHYHR3
MacOS:
https://www.dropbox.com/scl/fi/3yx3d...xpulp012f&dl=0
20240319_160238_0001.pngLast edited by Laerun; March 20th, 2024 at 00:03. Reason: Fix html
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March 20th, 2024, 00:25 #950
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- Sep 2015
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Thanks Laerun, I actually heard about the app from your video, but didn't know if there were any "official" instructions.
tyhanks again
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