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  1. #731
    I've been looking into adding dice macros for things like exploding or dropping dice into my hotbars. As an extension of the question how do I use more detailed dice commands, is there a list of the dice commands anywhere currently? The several relevant threads (the latest of which was in 2020) I've found all link to the following page, which is password protected/inaccessible/non-existant.

    https://fantasygroundsunity.atlassia...0/Rolling+Dice

    I did thankfully find the video titled "Fantasy Grounds Unity New Dice Macros" by searching on Google (I originally was looking on the forums with no luck until I realized they might not be posted here). I know Unity is always going through changes so I wanted to see if there was a current page I could check and be able to share with my players.

    As always, thank you for your time and consideration.
    When is a door not a door?
    When it's ajar?

    Nice try, nope! It's a mimic, roll for initiative!

  2. #732
    That was the old link; where did you find it?

    Here's the new one:
    https://fantasygroundsunity.atlassia...1/Rolling+Dice

    Regards,
    JPG

  3. #733
    Is there any way to be able to add an effect that grants a bonus to save roll specifically against fear and curse effects?

    Is there an extension out there that might do it?

    Ruleset would be 5e.

  4. #734
    Zacchaeus's Avatar
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    You can create an effect of SAVE: x, <ability> (for example SAVE: 3, wisdom) set the targeting to Self, and the duration to on next roll; and apply the effect just before a saving throw against whatever it is you want to give the bonus to. There's nothing which will automatically do this if that is what you are asking since there's no way for FGU to know what the saving throw that you are making is for.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #735
    EDIT: Duplicate Post
    Last edited by spoonhead; September 17th, 2022 at 10:36.

  6. #736
    Is there a way to designate a language for a chatbox in the story section, or is it just manually selected when it's dragged into the chat window?
    Ultimate License Holder- Playin' D&D since '79, GMing since '81 and still rockin' the geriatric crowd.

  7. #737
    Zacchaeus's Avatar
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    No, you can’t designate a language other than via the drop box in chat.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #738
    Thanks Zacchaeus
    Ultimate License Holder- Playin' D&D since '79, GMing since '81 and still rockin' the geriatric crowd.

  9. #739
    @Moon Wizard Thank you very much for the new link!

    These are several posts that had the old link, based on pulling them from parts of my history. I wasn't sure exactly what to call the dice effects, so I'm sure there was a more ideal way to be searching for the info.

    https://www.fantasygrounds.com/forum...lode+successes
    https://www.fantasygrounds.com/forum...+MACRO+EXPLODE
    https://www.fantasygrounds.com/forum...ew+Dice+Macros
    https://www.fantasygrounds.com/forum...ew+dice+macros
    When is a door not a door?
    When it's ajar?

    Nice try, nope! It's a mimic, roll for initiative!

  10. #740
    Hi. A few versions ago i had the effect image at the top off the combat tracker. Now it's gone. The effect "button" expanded all the effects of all of the pcs andnpcs un the ct.
    How do i make it appear Again?

    Thanks!

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