STAR TREK 2d20
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  1. #31
    Quote Originally Posted by LordEntrails View Post
    If you have added the effect as an action on the character sheet, go into Preparation mode and set number of uses.
    Thank you for the reply. One more question, in the preparation mode, there is Daily, Rest and Once for the number of uses. I assume 'Daily' is per long rest and 'Rest' is per short rest, and Once is for consumables. Is that correct?

  2. #32
    LordEntrails's Avatar
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    Quote Originally Posted by SirGunther View Post
    Thank you for the reply. One more question, in the preparation mode, there is Daily, Rest and Once for the number of uses. I assume 'Daily' is per long rest and 'Rest' is per short rest, and Once is for consumables. Is that correct?
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  3. #33
    Quote Originally Posted by Bilbotorm View Post
    Hello
    Thanks for those series of videos, hopefully i'll be able to move from FG to FGU easier this way ; i have been quite used to FG but this line of sight features is so great, i can't wait to have my players using it.

    One question, if I may, is it possible to copy a line of sight "mapping" from one image ot another ? I purchased lots of maps on dmguilds and other places which are the same of the official one from Wizards, but as on recent module they switched to poor black and white maps, I moved to something colorful. Ratio is the same, map is the same, there's just color etc. so ideally, a way to copy a line of sight mapping from one image to another one would be awesome.
    I saw lots of options in image editing in FGU, but didn't manage to do such thing

    is it possible somehow ?

    thanks !
    Reading through the posts, I saw link to that video:
    https://www.youtube.com/watch?time_c...ture=emb_title

    Is it something I should digg into to achieve what I need ? to kind of extract the right part in the xml and paste it back to the images i purchased to put the line of sight over ?
    thanks in advance for your help

  4. #34
    Zacchaeus's Avatar
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    Your problem is that you won’t be able to access the xml files.

    You could try just adding your map to another layer with the original. If the maps are identical then the LOS might work. Note that maps in modules will not have the same dimensions as the original maps from WotC.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #35
    Quote Originally Posted by Zacchaeus View Post
    Your problem is that you won’t be able to access the xml files.

    You could try just adding your map to another layer with the original. If the maps are identical then the LOS might work. Note that maps in modules will not have the same dimensions as the original maps from WotC.
    Thanks a thousand time for the idea, I managed to find how to add this as a layer and in a matter of seconds, was able to set the map above the existing one in the module to generate the right result.
    Excellent thanks a lot !

    exemple.jpg

  6. #36
    So, we've used FGU for two play sessions. We've moved over from Roll20, and I personally (as DM) love it, which is good, because it's expensive! Anyway, my question is, how do I make a custom background for a 4k monitor that doesn't get tiled? Is that possible? I found the background theme maker, but any images over 1920 horizontal resolution get tiled in weird ways. I can live with the current background, but having a background that didn't tile would be great.

  7. #37
    Backgrounds are always tiled, because they need to cover the whole screen at many different resolutions. They use the 9-slice approach to specifying tiling.

    You should probably look into making a decal extension if you just want to add a background image without having to worry about slicing or tiling.

    Regards,
    JPG

  8. #38
    The decal extension was just the ticket. Thank you.

  9. #39
    Are tokens on gridded maps strictly limited the maximum size of Gargantuan (20x20ft.) Is there a way to scale them larger but still use a grid? I have watched several FGC videos that show unlocking scale on tokens but this does not appear to be available in FGU. Would this be part of the future token locking feature?

  10. #40
    Zacchaeus's Avatar
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    Quote Originally Posted by Dave Wilson View Post
    Are tokens on gridded maps strictly limited the maximum size of Gargantuan (20x20ft.) Is there a way to scale them larger but still use a grid? I have watched several FGC videos that show unlocking scale on tokens but this does not appear to be available in FGU. Would this be part of the future token locking feature?
    Mouse over the token and whilst holding CTRL use the middle mouse button to make the token as large as you want.

    And welcome to FG
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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