Thread: How do I ????? in Unity
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April 7th, 2020, 20:32 #1
How do I ????? in Unity
A series of videos each one covering a topic which is a frequently asked question here or on Discord.
A playlist of videos complimenting the 5e wiki articles can be found here https://www.fantasygrounds.com/forum...277#post685277
For a set of videos on 5e effects (updated for Unity - previously done for Classic) see here https://www.fantasygrounds.com/forum...177#post654177
If you have suggestions for further videos then post a comment here.
See here for a set of videos which covers the basic operation of Fantasy Grounds Unity
Video One: How do I get images into my campaign in Unity (UPDATED)
Video Two: How does the Line of Sight feature work in Unity
Video Three: How do I set up my Fighter's Fighting Style in Unity (and in Classic)
Video Four: How do I see monsters when LoS is enabled in Unity
Video Five: How do I get started with Lost Mine of Phandelver in Unity
Video Six: How to restrict environmental effects to one area of a map (UPDATED)
Video Seven: How do I set up effects for Hexblade's Curse
Video Eight: How do I create and use Power Groups
Video Nine: How do I Set up effects for racial traits
Video Ten: How do I add Line of Sight - Part One
Video Eleven: How do I add Line of Sight - Part Two
Video Twelve: How do I add Line of Sight - Part Three
Video Thirteen: New occluders for Unity
Video Fourteen: Adding spell tokens to a map.
Video Fifteen: The new import tables feature
Video Sixteen: Video deleted as no longer applies post version 4.1
Video Seventeen: Beta Lighting
Video Eighteen: V4.1 Ambient lighting
Video Nineteen: V4.1 Lights
Video Twenty: V4.1 Token Lights
Video Twenty-One: V4.1 Token Vision
Video Twenty-Two: Story Templates revisited
Video Twenty-Three: New occluder tools
Video Twenty-Four: The Wild Beyond the Witchlight
Video Twenty-Five: Using the Templates in Tashas's cauldron of Everything
Video Twenty-Six: Reference manual Builder
Video Twenty-Seven: Decals
Video Twenty-Eight: The rebuilt Character Wizard (UPDATED)
Video Twenty Nine: Occluders Revisited One
Video Thirty: Occluders Revisited Two
Video Thirty One: Occluders Revisited Three
Video Thirty Two: New Copy/Paste functionality
Video Thirty Three: A quick video on upcoming features
Video Thirty-Four Importing and exporting characters (including importing from DnD Beyond)
Video Thirty Five: Creating a new class in Unity
Video Thirty-Six: Creating a new Race (including how to import a Race)
Video Thirty Seven: Using the NPC importer
Video Thirty Eight: Spelljammer and Vehicles
Video Thirty Nine: Campaign Management - Basics
Video Forty: Campaign Management - Editing
Video Forty One: Campaign Management - Exporting
Video Forty Two: Managing Campaigns - Technical
Video Forty Three: Allocating dice types to damage types
Video Forty Four: New dice control panel
Video Forty Five: All about grids
Video Forty Six: Importing text
Video Forty Seven: Using Notes
Video Forty Eight: Death Markers
Video Forty Nine: Death Markers - adding your ownLast edited by Zacchaeus; April 26th, 2023 at 18:08.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 7th, 2020, 20:49 #2
Sorry LE. I've hijacked your post for this as provided by Fantasy Grounds Academy.
Video Series Organized by Topics
Map Tools & Features
Line of Sight Feature in Unity
Adding Spell Tokens to a Map
All About Grids
Adding Line of Sight - Part One
Adding Line of Sight - Part Two
Adding Line of Sight - Part Three
New Occluders for Unity
New Occluder Tools
Occluders Revisited One
Occluders Revisited Two
Occluders Revisited Three
Character Management & Customization
Setting Up Fighter's Fighting Style in Unity (and in Classic)
Setting Up Effects for Hexblade's Curse
Setting Up Effects for Racial Traits
Creating a New Class in Unity
Creating a New Race (Including How to Import a Race)
The Rebuilt Character Wizard (UPDATED)
Importing and Exporting Characters (Including Importing from DnD Beyond)
Using the NPC Importer
Custom Content & Tools
The New Import Tables Feature
Reference Manual Builder
Decals
Importing Text
Using Notes
New Copy/Paste Functionality
Campaign Management
Campaign Management - Basics
Campaign Management - Editing
Campaign Management - Exporting
Managing Campaigns - Technical
Lighting and Visual Effects
Beta Lighting
V4.1 Ambient Lighting
V4.1 Lights
V4.1 Token Lights
V4.1 Token Vision
Miscellaneous Tips & Tricks
A Quick Video on Upcoming Features
Allocating Dice Types to Damage Types
New Dice Control Panel
Death Markers
Death Markers - Adding Your Own
Spelljammer and Vehicles
The Wild Beyond the Witchlight
Using the Templates in Tasha's Cauldron of Everything
Story Templates RevisitedLast edited by Zacchaeus; December 28th, 2023 at 15:54.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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April 8th, 2020, 08:12 #3
- How do I prevent similar NPCs from being grouped together when I drag an encounter onto the Combat Tracker?
- How do I measure distances in a map?
Thanks!
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April 8th, 2020, 09:00 #4
Change the Auto NPC initiative option from "Group" in the campaign options: https://www.fantasygrounds.com/wiki/...ombat_.28GM.29
Answered here: https://www.fantasygrounds.com/forum...l=1#post492386Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 8th, 2020, 09:02 #5
Thank you again as usual, Trenloe! You're frigging awesome.
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April 8th, 2020, 09:22 #6
Trenloe - I'm not seeing "Add: Auto NPC initiative" in my options panel. I'm using the Savage Worlds SWADE ruleset.
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April 8th, 2020, 10:07 #7If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 8th, 2020, 10:12 #8
Zach: you're right! Thank you. Extras get 1 action card.
The thing is the Groups folder keeps closing every time a new actor is advanced. This is what urks me the most because I can't even tell which one of the Extra's is attacking, when the Group folder is closed up.
If anyone can tell me how I can work around this, I'd be so grateful
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April 8th, 2020, 14:58 #9
Added a video explaining how the Line of Sight feature works during gameplay.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 8th, 2020, 17:19 #10
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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