Thread: How do I ????? in Unity
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December 27th, 2021, 04:49 #631
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January 3rd, 2022, 00:51 #632
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I haven't loaded Fantasy Grounds Unity in about a month and I noticed new updates to the UI. Nifty, but I seem to be having trouble moving my view of maps that I've created now. Holding middle mouse or whatever I used to do no longer pans the view around. Has something changed? I can only seem to zoom in or out but not move the map itself.
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January 3rd, 2022, 00:58 #633
No that hasn't changed. Holding left click and dragging will move the entire image window. Holding middle mouse and dragging will move the image inside the window.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 3rd, 2022, 05:17 #634
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January 4th, 2022, 19:48 #635
Remember where you are at or what you are selecting before you move your map. If you are in drawing mode or selecting a token or art asset the map moving behavior changes.
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January 7th, 2022, 17:22 #636
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I feel like I am missing something.
Is it possible for the GM to share a set of token to the players for them to choose from for their characters?
I have tried making a token module, and copying the tokens and portraits to various folders. So far, nothing I have tried has made it so the players can see them.Last edited by lamorric; January 7th, 2022 at 17:29. Reason: fixed a typo
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January 7th, 2022, 18:07 #637
No. Players have no access to assets other than portraits.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 18th, 2022, 21:05 #638
How do I set up a storefront for my players to buy supplies in a town? 5E Unity is the game and the campaign is set in Ghosts of Saltmarsh the Town of Saltmarsh is the location of the shops. Thanks in advance!
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January 18th, 2022, 21:20 #639
I use a story entry for each store and share it with the players. I even have a story template for potions and minor magic items as the availability of those is random based upon the week. Ten they look at the story and tell me wat they want to buy. We also use one of Mad Nomad's extensions that let's players exchange coins for items, but that is optional (just a convenience).
There used to be an extension called Shops that would help automate this, but I don't know if it is around anymore. You can check the Forge and the forums to see if it is still supported and exactly what capability it has.
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January 18th, 2022, 21:49 #640
You could aslo use Story Templates and tables to generate a random shop.
https://fantasygroundsunity.atlassia...Random+Stories
https://www.fantasygrounds.com/forum...tory-TemplatesIf there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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