-
April 25th, 2020, 01:20 #21
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,426
Thanks everyone for reporting. It's a weird error; but we have some ideas which might allow us to track down. We're planning to try some fixes next week. Less windows on screen will help to mitigate, if we're right.
Regards,
JPG
-
April 25th, 2020, 06:12 #22
I typically do have several windows up simultaneously, so fingers crossed. I did see this tonight when there there no windows up other than the combat tracker (and nobody else connected):
Missing actions.png
-
April 25th, 2020, 06:50 #23
- Join Date
- Apr 2020
- Posts
- 88
Just had something weird happen on a Character sheet not sure if it is related. Everyone elses view is normal just mine.
weird spacing.png
-
April 25th, 2020, 16:48 #24Less windows on screen will help to mitigate, if we're right.
-
April 25th, 2020, 18:00 #25
Moon Wizard, I reported a similar issue here (https://www.fantasygrounds.com/forum...om-Text-Fields) a while back. That issue doesn't seem to be dependent on number of windows open (I just had the reference manual open at the time).
-
April 26th, 2020, 01:14 #26
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,426
I "believe" that there are actually two different issues going on here. One is that all the nested masking required for windows and controls eventually "runs out"; and the other is that I think some "scrollable" objects are "scrolling" when they're not supposed to. (scrolling in Unity objects, not FG UI space) (i.e. looks blank, but really masked out of sight). We're tracking both of these, but they are not reproduceable at will, which is part of the challenge in getting these fixed for good.
We're planning to take a stab at investigating both of these possible scenarios next week.
Regards,
JPG
-
May 9th, 2020, 04:49 #27
Just letting you know that it's still occurring on the 4/28 build:
Still empty fields.png
-
May 9th, 2020, 04:50 #28
Just letting you know that it's still occurring on the 4/28 build:
Still empty fields.png
The creature was prone and I had no way to remove the prone condition. Luckily in this case I was able to work around it by having everything attack with disadvantage to cancel out the advantage they were getting from the creature being prone, but it would have completely broken the combat for most other conditions.
-
May 9th, 2020, 04:51 #29
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,426
Yes, some of our work this week was blocked by an issue with some recent font optimizations that we're working through. Thanks for the report.
Regards,
JPG
-
May 10th, 2020, 05:17 #30
Since there was a thought that there might be some underlying scrolling issues, thought these screenshots of text skewed and images blanking may be of help...
skewed text 1.png
skewed text 2.png
skewed text 3.png
Blank Die.png
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks