DMsGuild Classic
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  1. #11
    I likely wont be adding this to a git repo, the code is just too simple to bother. Sorry.

  2. #12
    In FGC when used with Combat Enhancer Classic I get the following error.

    Script Error: [string "scripts/manager_effect_tbe.lua"]:33: attempt to call field 'deactivateEffect' (a nil value)
    Any chance you'd be willing to look into it, or are you going to focus on Unity?

  3. #13
    Combat enhancer decided to remove that function from CoreRPG.
    I'm always looking for ways to enhance the fantasy grounds experience, feel free to reach out to me with suggestions.
    For a list of all my extensions look here.

  4. #14
    Ok, thank sucks, thanks for letting me know

  5. #15
    Hey Kent, I'm not finding this on DM's Guild. I found your name, but only one extension.

  6. #16
    Sorry about that, it's in progress of being posted and should be up shortly.
    I'm always looking for ways to enhance the fantasy grounds experience, feel free to reach out to me with suggestions.
    For a list of all my extensions look here.

  7. #17
    May want to put link to dmsguild in first post when you get it.

  8. #18
    Was the extension removed from the initial post?

  9. #19
    Quote Originally Posted by dotsoncs View Post
    Was the extension removed from the initial post?
    Yes they are being put on dmsguild.

  10. #20
    That sucks - should've grabbed it when I saw it posted here yesterday.

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