DICE PACKS BUNDLE
Page 5 of 5 First ... 345
  1. #41
    You might be able to set up s.th. like that using 'Untrue Effects' and use an analogous setp to Warlock Hex effects...
    Ger an effect on the target that expires at the end of the round and check for (absence of) that ffect on a hit.
    Last edited by Roach; July 25th, 2022 at 10:39.

  2. #42
    You can use untrue effects couple with BCEG.

    Use the effect that adds an effect when you do damage. This will track when you hit a target. This effect have it fall off once the turn changes. Then use untrue effects to detect to see before each attack if it has that effect.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in