Thread: 5E - Turn Based Effects
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June 9th, 2020, 00:17 #31
This extension fires off the effect once on your turn then deactivates it, correct? So, that means it would not work for the Samurai archetype's Fighting Spirit which lasts for all attacks until the end of your turn?
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June 9th, 2020, 01:44 #32
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June 9th, 2020, 02:11 #33
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June 9th, 2020, 02:48 #34
Yes, but doing that would require using a different extension, Ongoing Saves (Which is still Kent). It'd be "Fighting Spirit; ADVATK; SAVEEND: WIS DC 0", although this doesn't work because someone else needs to apply the effect onto you for it to work properly
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August 31st, 2020, 00:11 #35
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Where do you place the Code with the "ONTURN", in the "Effects" or in the "Actions". I.E. (Sneak Attack; DMG; ONTURN
I have Sneak Attack in Actions, (Sneak Attack; DMG; ONTURN and in "Effects"; do I keep "Effects" open for Play and select S.A. each round?
Do I select it from the "Actions"? is there a video?
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August 31st, 2020, 01:42 #36
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Where you select it from does not matter the dm can set an effect up in the effects button(top right corner of screen) or you can set up on the characters action tab.
I(the DM) prefer both incase the effect gets deleted from character in the combat tracker the PC can re-add it to their character. But once you have set up it should be automatic.
Hope this helps.
Found this video
https://youtu.be/hG8TvWC-T7kLast edited by Beemanpat; August 31st, 2020 at 01:46.
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September 2nd, 2020, 04:32 #37
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Let me know if you’ve gotten this sorted out. If you’d like to chat or have more hands on support visit our discord at https://discord.gg/FVgtecr
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September 2nd, 2020, 22:13 #38
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So, on the "Effects Customs" the "Sneak Attack; ONTURN" has the "Roll" and I don't see "never expire", I'm the DM
FGU ONTURN Sneak Attack.jpg
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September 3rd, 2020, 12:30 #39
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I believe that is correct but I'm AFK right. Did it work?
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March 6th, 2022, 03:51 #40
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Is there a good way to automate the Fey Wanderer's Dreadful Strikes using this or another extension? afaik I can't seem to find a good way to automate it. If you're fighting one creature, then this works fine, but Dreadful Strikes procs as many times as you want in a turn, as long as it's only once per turn per target.
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