Thread: Several Basic Questions
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April 3rd, 2020, 20:15 #11
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April 5th, 2020, 20:55 #12
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Good Day Stv
This is nice Is there a adjust the number it triggers on, like a 1 or 2? And possibly modify or change to target table? Like Rob2e's? https://www.fantasygrounds.com/forum...ic-Surge-Table
Thanks for all you do!
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April 6th, 2020, 10:21 #13
Hi Bonkon,
What you ask is possible quite easily, just unpack the ext file and change the values in the script file to be what you need.
If you're not comfortable with that then let me know and I'll do it for you.
Cheers, Steve.
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April 6th, 2020, 22:07 #14
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Good Day Stv
Thanks, I was just curious since I have never messed with any Ext except to use a lot you talented and generous people post here
I need to look in on how to "Unpack" the file to look at it.
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April 6th, 2020, 22:18 #15
rename the .ext file to a .zip file.
Then you can unzip it and get access to the files inside
Cheers, Steve.
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April 14th, 2020, 19:52 #16
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- Oct 2014
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Do you hear the sound of me banging my head against the wall? No, ok, I'll try a little harder: I just rolled the attack without targetting the barbarian.
Last edited by Jan van Leyden; April 14th, 2020 at 21:22.
Huldvoll winkend
---Jan van Leyden
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April 14th, 2020, 20:22 #17
Yes, it does work.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 14th, 2020, 21:15 #18
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Now that the characters have levelled up I want tio set up the stuff for level 2.
For the Recklaess Attack of the Barbarian, Im using
Reckless Attack; ADVATK: melee; GRANTADVATK:[SELF]
It handles the advantage nicely, but doesn't yield the same to the attackers. NOw, shouldn't it?Huldvoll winkend
---Jan van Leyden
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April 15th, 2020, 10:50 #19
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- Mar 2020
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If that is literally what you are using then you seem to be missing a semi-colon compared to the example posted by @Zacchaeus? (It should end GRANTADVATK:;[SELF] if I am reading correctly)
I also have a question on this topic; could I add a second attack to my player’s barbarian for their axe and add this effect as a follow-up to that attack option? So using that attack would implement the advantage for him and his enemies?
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April 15th, 2020, 13:03 #20If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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