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  1. #1

    Is this connection warning an issue?

    So I just discovered that you could open the console with /console lol. I noticed twice this evening I received this warning after starting FGU where it lost connection almost immediately with matchmaking server then was able to reconnect.
    [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.

    I'm not familiar with all the warnings and errors, so just thought I'd throw this out there in case it's helpful with connection stuff.

    Here is a copy of the console:

    Twice I opened FGU this evening and both times I received this warning after first connecting:
    [3/24/2020 8:38:23 PM] Launcher scene starting.
    [3/24/2020 8:38:44 PM] Starting cloud server mode. [Copernicus219]
    [3/24/2020 8:38:48 PM] Game server started. []
    [3/24/2020 8:38:48 PM] Launcher scene exiting.
    [3/24/2020 8:38:48 PM] Match successfully created on lobby.
    [3/24/2020 8:38:48 PM] Tabletop scene starting.
    [3/24/2020 8:40:18 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
    .
    [3/24/2020 8:42:55 PM] Match successfully created on lobby.
    [3/24/2020 8:47:51 PM] Campaign saved.
    [3/24/2020 8:48:47 PM] Noble Connect [624442]: Stale Nonce. Resending REFRESH REQUEST [960c118967ca1965ed891b76] with new nonce
    [3/24/2020 8:52:53 PM] Campaign saved.
    [3/24/2020 8:57:54 PM] Campaign saved.
    [3/24/2020 8:59:17 PM] Noble Connect [1254445]: Stale Nonce. Resending REFRESH REQUEST [e01dec319a6c44992a71c5f4] with new nonce
    [3/24/2020 9:02:55 PM] Campaign saved.
    [3/24/2020 9:07:57 PM] Campaign saved.
    [3/24/2020 9:09:47 PM] Noble Connect [1884451]: Stale Nonce. Resending REFRESH REQUEST [0b91b7b9b4ea01a964aeb10d] with new nonce
    [3/24/2020 9:12:58 PM] Campaign saved.
    Last edited by Copernicus219; March 25th, 2020 at 02:54.

  2. #2
    Decided to leave it up for a little bit, doing nothing but just hanging out in the background, occasionally clicking on stuff.

    Not sure what this effect would have on players in the game, but if the host loses connection from the Matchmaker server, does this cause issues with players connected?

    [3/24/2020 8:38:23 PM] Launcher scene starting.
    [3/24/2020 8:38:44 PM] Starting cloud server mode. [Copernicus219]
    [3/24/2020 8:38:48 PM] Game server started. []
    [3/24/2020 8:38:48 PM] Launcher scene exiting.
    [3/24/2020 8:38:48 PM] Match successfully created on lobby.
    [3/24/2020 8:38:48 PM] Tabletop scene starting.
    [3/24/2020 8:40:18 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
    .
    [3/24/2020 8:42:55 PM] Match successfully created on lobby.
    [3/24/2020 8:47:51 PM] Campaign saved.
    [3/24/2020 8:48:47 PM] Noble Connect [624442]: Stale Nonce. Resending REFRESH REQUEST [960c118967ca1965ed891b76] with new nonce
    [3/24/2020 8:52:53 PM] Campaign saved.
    [3/24/2020 8:57:54 PM] Campaign saved.
    [3/24/2020 8:59:17 PM] Noble Connect [1254445]: Stale Nonce. Resending REFRESH REQUEST [e01dec319a6c44992a71c5f4] with new nonce
    [3/24/2020 9:02:55 PM] Campaign saved.
    [3/24/2020 9:07:57 PM] Campaign saved.
    [3/24/2020 9:09:47 PM] Noble Connect [1884451]: Stale Nonce. Resending REFRESH REQUEST [0b91b7b9b4ea01a964aeb10d] with new nonce
    [3/24/2020 9:12:58 PM] Campaign saved.
    [3/24/2020 9:18:00 PM] Campaign saved.
    [3/24/2020 9:20:17 PM] Noble Connect [2514457]: Stale Nonce. Resending REFRESH REQUEST [bf6b9b638fe8dd62afe7f933] with new nonce
    [3/24/2020 9:22:55 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
    .
    [3/24/2020 9:23:57 PM] Campaign saved.
    [3/24/2020 9:24:20 PM] Match successfully created on lobby.
    [3/24/2020 9:25:12 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
    [3/24/2020 9:30:09 PM] Campaign saved.
    [3/24/2020 9:30:10 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
    .
    [3/24/2020 9:30:26 PM] Match successfully created on lobby.
    [3/24/2020 9:30:47 PM] Noble Connect [3144548]: Stale Nonce. Resending REFRESH REQUEST [eac6591b33c26066db2f108d] with new nonce
    [3/24/2020 9:30:54 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
    .
    [3/24/2020 9:31:09 PM] Match successfully created on lobby.
    [3/24/2020 9:35:11 PM] Campaign saved.
    [3/24/2020 9:40:12 PM] Campaign saved.
    [3/24/2020 9:41:17 PM] Noble Connect [3774554]: Stale Nonce. Resending REFRESH REQUEST [deb5bf09b9c2cc63105fcf65] with new nonce
    [3/24/2020 9:45:14 PM] Campaign saved.

  3. #3
    The matchmaking server is the lobby. If the connection is dropping constantly, my first guess would be that something is blocking/severing the connection.

    I added new code yesterday, so that cloud games would attempt to reconnect to matchmaker, and re-register the game.

    I'm not sure what would be blocking:
    * What Internet provider do you have?
    * Are you running any VPNs?
    * Do you have any parental control or other Internet filtering on computer/router?

    JPG

  4. #4
    Quote Originally Posted by Moon Wizard View Post
    The matchmaking server is the lobby. If the connection is dropping constantly, my first guess would be that something is blocking/severing the connection.

    I added new code yesterday, so that cloud games would attempt to reconnect to matchmaker, and re-register the game.

    I'm not sure what would be blocking:
    * What Internet provider do you have?
    * Are you running any VPNs?
    * Do you have any parental control or other Internet filtering on computer/router?

    JPG
    ISP - ATT
    Not running any VPNs on this computer
    No parental control on router or computer
    Just use windows defender for antivirus

  5. #5
    I once had a problem where my router thought FG was a flood attack and kept disconnecting it. Turning it off fixed it.
    "When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."

  6. #6
    Quote Originally Posted by Willot View Post
    I once had a problem where my router thought FG was a flood attack and kept disconnecting it. Turning it off fixed it.
    My router has no option. Believe me, I've looked.

  7. #7
    Trenloe's Avatar
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    AT&T UVERSE has been implementing flood protection for their customers - but not providing any way of turning it off. Mentioned here: https://www.fantasygrounds.com/forum...l=1#post462342
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #8
    Thinking about this some more; I think that the relay connection has a separate timeout than the network connection. Perhaps that is getting triggered.

    How long is your load time for your campaign right now?

    Thanks,
    JPG

  9. #9
    Hello, I've tried just now to connect to cloud server after the last update and i've got this error: [3/25/2020 10:54:24 PM] Launcher scene starting.
    [3/25/2020 10:54:47 PM] Daily session backup created.
    [3/25/2020 10:54:47 PM] Starting cloud server mode. [Asterionaisien]
    [3/25/2020 10:54:47 PM] Noble Connect [23311]: Found host candidate: HOST (192.168.1.2:62221)
    [3/25/2020 10:54:47 PM] Noble Connect [23311]: Found host candidate: HOST (127.0.0.1:62222)
    [3/25/2020 10:54:47 PM] Noble Connect [23320]: Sending ALLOCATE REQUEST [75d7e2251461b6fd076abc7f] from 192.168.1.2:62221 to 128.199.60.165:3478
    [3/25/2020 10:54:47 PM] Noble Connect [23347]: Sending ALLOCATE REQUEST [3275af90ce22e1cb350284d5] from 127.0.0.1:62222 to 128.199.60.165:3478
    [25/03/2020 22:54:47] Noble Connect [23519]: Sending ALLOCATE REQUEST [75d7e2251461b6fd076abc7f] from 192.168.1.2:62221 to 128.199.60.165:3478
    [25/03/2020 22:54:47] Noble Connect [23547]: Sending ALLOCATE REQUEST [3275af90ce22e1cb350284d5] from 127.0.0.1:62222 to 128.199.60.165:3478
    [25/03/2020 22:54:48] Noble Connect [23920]: Sending ALLOCATE REQUEST [75d7e2251461b6fd076abc7f] from 192.168.1.2:62221 to 128.199.60.165:3478
    [25/03/2020 22:54:48] Noble Connect [23948]: Sending ALLOCATE REQUEST [3275af90ce22e1cb350284d5] from 127.0.0.1:62222 to 128.199.60.165:3478
    [25/03/2020 22:54:48] Noble Connect [24720]: Sending ALLOCATE REQUEST [75d7e2251461b6fd076abc7f] from 192.168.1.2:62221 to 128.199.60.165:3478
    [25/03/2020 22:54:48] Noble Connect [24748]: Sending ALLOCATE REQUEST [3275af90ce22e1cb350284d5] from 127.0.0.1:62222 to 128.199.60.165:3478
    [3/25/2020 10:54:50 PM] [<color="red">ERROR</color>] Noble Connect [26371]: Shutting down because of fatal error: Failed to connect to relay server
    [3/25/2020 10:54:51 PM] Fatal network engine error occurred. [Failed to connect to relay server]

    If it helps i've tried to trace route conenction to it
    1 1 ms <1 ms <1 ms 192.168.1.1
    2 * * * Richiesta scaduta. (expired request)
    3 8 ms 8 ms 8 ms 151.7.81.194
    4 9 ms 9 ms 9 ms 151.7.80.26
    5 10 ms 9 ms 11 ms 151.6.7.232
    6 10 ms 9 ms 9 ms 151.6.1.233
    7 26 ms 25 ms 25 ms 80.249.211.163
    8 26 ms 26 ms 26 ms 138.197.250.85
    9 * * * Richiesta scaduta. (expired request)
    10 26 ms 25 ms 25 ms 128.199.60.165

    Thanks for your attention.
    Ultimate license holder, do not worry about partecipating Italian DM (gmt+1). check here to find your timezone difference https://everytimezone.com/

    - Players live a thousand lives, a DM let live a thousand universes -

  10. #10
    What is the build number of the launch screen? (i.e. v4.0.0 (2020-03-25))

    Thanks,
    JPG

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