Thread: AD&D Ruleset updates coming
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July 19th, 2021, 18:33 #131
As of the 2021.07.19 ruleset version (will be out next Tuesday 2021/07/27) the encounter system I created for the "safari" extension will now be built into 2E. This video I made explaining how it works details how to use it.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 19th, 2021, 18:43 #132
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- May 2020
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Nice. Thank you for this and all the good work!
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July 20th, 2021, 15:37 #133
- Join Date
- May 2020
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- WA (Western Australia)
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Great stuff as usual Mike, and nice to hear your voice again
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July 20th, 2021, 15:46 #134---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 7th, 2021, 16:40 #135
This is mostly for those of you that are deeper in things in the ruleset and are using spell properties for the extended save effects.
The next update coming next week will contain this list of available properties.
Code:-- list of "power" types that can be in cast property fields powertypes = { "bleed", "blind", "charm", "dark", "fear", "light", "mind", "sleep", "stun", "abjuration", "alteration", "conjuration/summoning", "conjuration", "summoning", "enchantment/charm", "enchantment", "divination", "illusion", "phantasm", "invocation/evocation", "invocation", "evocation", "lesser divination", "greater divination", "necromancy", "psionic" }
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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March 7th, 2022, 18:11 #136
Due to changes in fonts in FGU I've had to make some updates to certain areas in the ruleset to allow the text to appear as normal and not truncated. I'll submit that this week.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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July 28th, 2022, 18:02 #137
There is a new version of the 2E ruleset on the Test channel that implements the update system changes from 4.2.2. In theory nothing should be different from the user side of things but the backend had some code shuffling to make use of those recent changes. If you have time please try and run some tests on the Test Channel and see how things work for you and if you encounter any issues let me know.
As always, backup everything and only use copied campaigns if you want to test an existing one (never work on the Live campaign).Last edited by celestian; August 4th, 2022 at 03:45.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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August 3rd, 2022, 15:41 #138
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October 3rd, 2022, 18:03 #139
New update for the AD&D 2E ruleset is on the Test channel. It includes several updates on the backend to improve standardization with CoreRPG. If no errors are found it will be the next release version.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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October 3rd, 2022, 18:15 #140
edit: disregard
Last edited by bmos; October 3rd, 2022 at 18:18.
bmos' extensions
he/them
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